Yesterday I sat wondering about how this mod would have looked or what it would have become if you, yes YOU were in charge. That's why I'm now going to let ONE of you guys lead me down the path of destiny. You may wonder, how would this be possible? Simple. Come up with an AWESOME idea, the one and only thing you would like to see the most in the world Morrowind. As always there's a catch. Here's the things I won't do, or can't do:
* New creatures/weapons and armor
* Better Graphics
* Dialogue
* Scripts
The ideas' must stay true to the gameworld, no strange stuff please. It could be anything from a new house to a tavern, dungeon or something. Feel free to add your idea! In the end of next week I will draw a winner (yes It will be fair) and your grand price will be included in Morrowind Rebirth 2.1.
So what are you waiting for? Hit me!
Hmmmm...
* Player owned housing? Is there a way to do that in Morrowind?
* Daedric realm! (I've pushed for this before.)
* A camp of escaped Argonian slaves?
Only one suggestion per person and I'm still going to make that Daedric realm for 2.0! :)
Then my suggestion is:
Player owned housing!
'Tireless running' hate walking everywhere. :)
Combat please. It is the only reason I no longer enjoy playing Morrowind. I can enjoy the less than stellar graphics and sometimes messy character animations but please let me have more modern gaming combat.
Don't mind if it resembles Dark Messiah or Oblivion or even Dishonored but please let me gave more fluid combatants.
*note*(I have been a player of the series since Morrowind but no longer look fondly on this one aspect in light of its decedents)
That's not possible in Morrowind currently, combat is hard-coded..
It will be possible tho once OpenMW comes out.
Make Morrowind Rebirth compatible with OpenMW once it's finished and released please :). Your modding is truly amazing I track Morrowind Rebirth once a week to see and read new updates :). I hope you continue to update this mod for many more years to come on your free time or when ever you get a chance at it.
how about a massive graveyard teeming with monsters? and there could be lots of tombs loaded with treasure. :D
I love exploring graveyards!
also, I know you only want one suggestion per person, but I thought that the shipwrecks were one of the most interesting things in morrowind. more shipwrecks would be cool. :D
goddamn it industrialpolygons' idea was kinna what i was going for xD
So I will have to say: take standard skeleton race mod and make a small skelleton settlement in the swamp region somewhere around hla oad
(was thinking of tombstones drowned in the swamp - from where the skeletons exited and they out a little fence made of bones around that location, kinna like a little fort. An underground level beneath that would be nice, there you could find a tomb made long ago that drowned in the unstable swamp soil)
skeletons npc would be awesome (again skeleton race is already there), maybe you could talk to them but most of them would just say "ssskkkhhh"
or "rrrrkkkkkk", but it would be cool if the oldest one there-their king or something could speak normal just enough to explain what it is that happened to them
*btw I agree with sceentedwiind combat is holding the entire game back (and by so this mod). Is there no way to make a "oblivion combat slowed down 70% or something through code patch or whatnot?
Expand all the dungeons where the ash vampires reside
-Dagoth Araynys in Mamaea
-Dagoth Endus in Endusal
-Dagoth Gilvoth in Dagoth Ur
-Dagoth Odros in Odorosal
-Dagoth Tureynul in Tureynulal
-Dagoth Uthol in Kogoruhn
-Dagoth Vemyn in Vemynal
This is similar to darknut's greater dwemer ruins but he never completed all of them. I would love to see these dungeons filled with Lore, rich history, mystery, cliffhangers and maybe even prophesies from the future. I think it would add a real climax to the ending. I don't know if killing the ash vampires ever weaken Dagoth Ur in vanilla but with you could also make the Dagoth Ur fight alot more epic with stages or e.ven phases within it
OpenMW compatibility
Already is! :)
I've always disliked the loneliness of being out and about, how about adding Fallout 3 style random events? Like bands of adventurers wandering around and delving into dungeons that can be temporary allies (that you can follow and help, or will follow and help you at higher levels.) Perhaps even a whole guild around that (No real questline, just more like side-quests involving dungeon-diving. Actually, there could a main questline centering around retrieving some of the harder-to-find artifacts)
All in all, more "life" and not just things to kill (although you totally could if you wanted to) out away from the towns and cities.
Hi!
Your mod is very great. I play Morrowind again, while I'm find your mod.
And here's my request:
I want hundreds of enemies, because there isn't very lot battles in the game. So I want more battles, in fact...
And there is a question, too!
Is your mod work fine with the Keening mod???
Condemned84
How 'bout a questline to own your own plantation, you can have slaves or pay them, and you can sell the produce to a town?