Explore the island of Vvardenfell as you never have before, with a world built anew to be both alien and familiar to the Morrowind you knew before. New adventures await, with new exciting areas to see and explore, and new artifacts just waiting to be discovered. This is a complete overhaul for Morrowind, adding countless new details, weapons, armors and much more for you to see and do. Experience the world of Morrowind in a new light, try out Morrowind Rebirth today!

Report content RSS feed [RELEASE] Morrowind Rebirth 1.7!

Lots of stuff in the new version for Morrowind Rebirth, new creatures, locations and graphic enhancers! Enjoy.

Posted by trancemaster_1988 on Apr 2nd, 2012

Morrowind Rebirth 1.7

1.7 out on tuesday..


* Khajiits' now have a bonus in hand to hand combat due to thier sharp claws (5 p)

* Raised the required soul value to create constant effect enchantment from 400 to 500.

* The Dwemer artifact "Foeburner" now has a proper enchantment that deals fire damage.

* Auriel's Bow & Shield are told to be the most powerful artifacts in Tamriel, but yet they have
no enchantments? Well now they do. I based them mainly from the description in Daggerfall lore.

* All new creatures have been rebalanced.

* New balanced equipment for Dark Brotherhood Assassins:

- Apprentice - Steel Dagger, Enchantment: Poisonous Sting, 2 dmg on touch, 12 charges.
- Journeyman - Silver Dagger, Enchantment: Poisonous Sting, 4 dmg on touch, 10 charges.
- Operator/Wetboy - Dwemer Dagger, Enchantment: Poisonous Sting, 6 dmg on touch,8 charges.
- Punisher - Adamantium Dagger, Enchantment: Poisonous Sting, 8 dmg on touch, 6 charges.
- Assassin - Glass Dagger, Enchantment: Poisonous Sting, 10 dmg on touch, 4 charges.

New creatures

Frost Monarch


Dwemer Repair Bot

* Dwarven Repair Bot
* Frost Monarch
* Treant (Unique)

New creature variations:

* Wolf Cub
* Brown Bear Cub
* Black Bear Cub

New Weapon

* Adamantium Dagger.

Landscapes & Locations

Rebirth 1.7, out soon..

Rebirth 1.7, out soon..

Rebirth 1.7, out soon..

Somewhere near Pelagiad

Somewhere near Seyda Neen

* Corrected a lot of floaters along the Bitter Coast.
* New content in Pelagiad, Caldera & Ebonheart.
* Improved vertex shading in and around Pelagiad
* A few landscape changes in Seyda Neen.


Dwemer Armor Replacer (Opinial)

Mesh Improvement

* New Trees' for the Grazelands
* New improved mesh for the Ash Scorpion.
* New meshes/textures for the Dwemer Armor/Dwemer encounters (Only in the extras folder)
* New textures for the Thives guild armor, now a bit darker without the goldish details.
* Improved meshes for Redoran Buildings (Only in the extras folder)
* Fixed meshes for Boats (Only in the extras folder)
* Fixed meshes for Daedric Ruins (Only in the extras folder)


* Esp cleaned of junk/duplicate cells.

And much much more!

Post comment Comments
myxale Apr 3 2012 says:

Thanx mate!

We appreciate the hard work!

+3 votes     reply to comment
xcv2007 Apr 7 2012 says:

Amazing. What else do you expect me to say?

+3 votes     reply to comment
[FH]Gorgutz Apr 21 2012 says:

This mod gets better and better! Something exciting and new around every corner. :D

+1 vote     reply to comment
Snipperbes Apr 22 2012 says:


My exact reaction when I saw that the Morrowind modding scene is still alive. Thank you good sir for all the work you've done.

+1 vote     reply to comment
trancemaster_1988 Author
trancemaster_1988 Apr 22 2012 replied:

Its indeed very much alive! Even more now when Skyrim's out!

+1 vote   reply to comment
Hidraga Apr 22 2012 says:

You should tell bethesda to **** them selves and take treir place, because they don't know anymore how make good games. Thanks for the update!

+1 vote     reply to comment
battletude May 13 2012 says:

looks awesome... i gotta try it out...

+1 vote     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Send Message
Release date
Released 2011
Mod watch
Start tracking
Related Games
Morrowind First Person Shooter