Explore the island of Vvardenfell as you never have before, with a world built anew to be both alien and familiar to the Morrowind you knew before. New adventures await, with new exciting areas to see and explore, and new artifacts just waiting to be discovered. This is a complete overhaul for Morrowind, adding countless new details, weapons, armors and much more for you to see and do. Experience the world of Morrowind in a new light, try out Morrowind Rebirth today!
Here you will find some additional information regarding Morrowind Rebirth and the answers to some frequently asked questions. Let me know if there's anything else that should be noted in this section.
Posted by trancemaster_1988 on Mar 2nd, 2013
Bugs and other issues
It's important that you, the players, provide me with feedback and support. Without you I might not be able to track down the bugs that's been caused by Morrowind Rebirth. You're also very welcome to report issues found in vanilla Morrowind. Post your bug-reports here Moddb.com or send me a personal message.
MGSO and Morrowind Rebirth
Is Morrowind Rebirth compatible with MGSO (Morrowind Graphic and Sound Overhaul)? Yes and no. There's some things you need to do in order to avoid issues (though you may still experience some issues). Start by downloading MGSO. Follow the instructions provided in the download. Keep in mind that you need to tick the option in each flora region for "Custom Mod". When you're done, continue with Morrowind Rebirth. Extract the files to your Morrowind folder as stated in the Morrowind Rebirth readme, included in the download package. If you're told to "overwrite\", press no (I've had a few people reporting that pressing "yes" might cause issues). If everything's gone smoothly, continue to the last step in the process and deactivate "grass". There's also four plugins included in the MGSO archive that needs to be removed: "Texture Fix 2.0.esm", "Poorly Placed Object Fix 1.2.esm", "Morrowind Patch 1.6.5 Beta (BTB Edit).esm" and "Animated Morrowind". That should be it.
Old Save Games
A lot of people ask me about save game compatibility between patches. It's actually not a problem if you use "Wrye Mash". So what's Wrye Mash and why should you get it? Here's a short description from the uesp wiki "Wrye Mash is a general purpose utility for managing and repairing mods and savegames. Currently it is the only tool that systematically prevents NPC doubling. It combines multiple mod-management capabilities making it one of the most strongly recommended utilities for both modders and players". Download the program here:http://www.uesp.net/wiki/Tes3Mod:Wrye_Mash, and be sure to check the readme too (which can be found at the same page).
Morrowind might be an old game but this doesn't mean that your old laptop can run Morrowind Rebirth without any issues. In some areas such as Balmora you can get huge FPS drops if you don't have a decent computer. If you're using a lot of texture replacers it might be a good idea to remove some of these to increase the overall performance. If you're using MGE or MGEXE you might want to reduce the distant statics detail, remove some shaders or skip the fancy fog effects.
Morrowind Rebirth is a huge mod and will not work well with a lot of mods, especially those that alter landscape or add new buildings. There's no list of specific mods that work with Rebirth, but the most popular ones like "Tamriel Rebuilt" and "LGNPC" should work just fine (minor issues). If you have any other questions regarding mods and compatibility, let me know and I'll try to answer them for you.
I am unable to access "data files" on the start-up menu!
Make sure you are running the exe as an "admin".
NPCs are doubled!
Doubling can be caused by a variety of reasons. Here are the two most common ones:
* You are running two different versions of Morrowind Rebirth at the same time.
* You have not repaired your save-game using Wrye Mash.
You can avoid this issue alltogheter by starting a "new game".