Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.
In v1.77, we've put in "proper names" for all monsters and minions.
It's harder to tell with this picture, but we've also started color-coding each monster for teamplay - friendly minions are blue, enemy minions are colored red - and BoSS monster aren't colored at all.
Ah it's nice to see a new style for minions. Andy can make some really nice effects. (I'm talking about the spawn-effect.)