Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.
Modular Combat v1.75 will feature a new module called "Turrets". You will be able to deploy up to 2 turrets at any time to help defend yourself.
Unlike the original Half-Life 2 turrets, our cannot be knocked over. Only the turret's owner only will be able to move the turrets - and they must be replenished with ammo and health. That's right, turrets now have health and can be blown up!
"Only the -> turret <- only will be able to move the turrets"
???
I think he meant to write "the turret's owner".
Make it so that you can still knock them over and steal them.