Missing Information aims to recreate Valve's original Half-Life 2 storyline found in Raising the Bar.

Report article RSS Feed Missing Information's First Major Media Release

Well, we've been rather quiet on the media front as of late, and it has been rather bland, we all admit. We've been working hard on getting as much content into Missing Information as possible in our brief moment of silence.

Posted by Mugofdoom on Sep 24th, 2009

Well we've been rather quiet on the media front as of late, and it has been rather bland, we all admit. We've been working hard on getting as much content into Missing Information as possible in our brief moment of silence.

Prowler WIP High Poly Headcrab WIP

First off we've got a couple new NPC models to show off, Mugofdoom's (me) new Headcrab model, a revisioning of the headhumper we all know and love, Isotope's new Prowler model, a stealthy new Combine NPC that will hunt down the player and use such weapons as trip mines and knives to kill the player. The Headcrab is being completely redone from scratch to look like the original, cut version, with hopes to add much more detail.

Combine Soldiers Combine Elite

The Combine have also been revised to look more like the original concepts, though modified to give them a much more distinct look. Red Katana is the mastermind behind these revisionings of the classic Combine design, with Mugofdoom modeling and texturing the head for the Elite seen on the right.

Subterranean C17 2 City 17 Construction Yard Entrance

If there's anything that has been worked on the most, it's the maps. The first three chapters of our storyline, the arrival in City 17, which takes you through the industrial section of City 17, an abandoned construction yard, and many more areas of the Combine controled city, and the escape from City 17 through the bowels of the city have all been fleshed out by our four mappers, Isotope, Mugofdoom, Scart, and our newest member, Flat Zeus. The maps have really come to life both visually and gameplay-wise, with many puzzles to keep the player interested and a realistic decaying city for the player to explore.

Expect more from us by the end of the month. You can view more media in our Media section.

Post comment Comments
Armageddon104
Armageddon104 Sep 25 2009, 12:01am says:

Amazing media. It's gonna look better than the beta ever did.

+2 votes     reply to comment
ghostings
ghostings Sep 25 2009, 12:11am says:

I am having an updategasm

+5 votes     reply to comment
awesomepossum
awesomepossum Sep 25 2009, 1:12am says:

Nice update, You have some great models!

+2 votes     reply to comment
RogerRamjet
RogerRamjet Sep 25 2009, 2:11am says:

Brilliant work... I think HL2 has never look so good... watching... excellent re-modelling and re-texturing work all round...

-2 votes     reply to comment
Dunkelschwamm
Dunkelschwamm Sep 25 2009, 3:27am says:

Beautiful work, men. I've been watching for a while, and had the old missing information from years ago.

I can't wait to see what new and exciting media you have in store for us.

Also, I think that's the first time anybody has ever made the bug-eye combine soldier helmet look good and not too awkward. Congrats on bending reality for that one :)

+2 votes     reply to comment
freredarme
freredarme Sep 25 2009, 4:57am says:

Look good, models are awesome ! Mapping are 'good', they need details now.
Good luck :)

0 votes     reply to comment
kinesis916
kinesis916 Sep 25 2009, 6:23am says:

Looks fantastic. It's now on my watch list.

+1 vote     reply to comment
c3lhas
c3lhas Sep 25 2009, 8:08am says:

Bravo.

Simply an epic release. Best of all, the next media release promises to really blow our minds.

Great job!

+2 votes     reply to comment
KindredPhantom
KindredPhantom Sep 25 2009, 8:58am says:

Nice, i look forward to a release. Good work so far.

+1 vote     reply to comment
Nightfox01
Nightfox01 Sep 25 2009, 11:55am says:

o.O nice work

+1 vote     reply to comment
turkey72
turkey72 Sep 25 2009, 12:14pm says:

I can't wait for the next patch/release.

+2 votes     reply to comment
Bird_of_Prey
Bird_of_Prey Sep 25 2009, 3:40pm says:

Great to see an update. Looking good overall.

+1 vote     reply to comment
TAU!
TAU! Sep 25 2009, 4:13pm says:

Glad to see the Beta is being remade. Cannot wait for release!

Tracking.

+1 vote     reply to comment
wazanator
wazanator Sep 25 2009, 5:20pm says:

Looks amazing :D Any of those maps by chance going to have combine assassins in them?

+1 vote     reply to comment
Nebcake
Nebcake Sep 25 2009, 6:30pm says: Online

I love the prowler model, nice work

+1 vote     reply to comment
Themodderofmods
Themodderofmods Sep 25 2009, 8:16pm says:

Looks great! But what engine is this for? source or orange box?

+1 vote     reply to comment
Mugofdoom
Mugofdoom Sep 25 2009, 11:59pm replied:

Orange Box.

+1 vote     reply to comment
NoobSaibot
NoobSaibot Sep 25 2009, 10:24pm says:

Looks Fantastic.

+1 vote     reply to comment
Gamerman12
Gamerman12 Sep 26 2009, 4:42pm says:

Team GabeN can go suck it!

-1 votes     reply to comment
ammd
ammd Sep 26 2009, 4:47pm replied:

oh man you are an idiot

0 votes     reply to comment
Gamerman12
Gamerman12 Sep 26 2009, 6:31pm replied:

Oh snapa. Teamgaben.com

Corner. I AM BLIND FOR GODS SAKE!

+1 vote     reply to comment
Mugofdoom
Mugofdoom Sep 26 2009, 6:37pm replied:

Most of the members of MI are either current or former members of GabeN...

+1 vote     reply to comment
ScarT-
ScarT- Sep 29 2009, 10:31am replied:

I'd appreciate it if you could go somewhere else with that.

+1 vote     reply to comment
wiredgear
wiredgear Sep 28 2009, 8:04pm says:

I am loving the content. Keep it up guys.

+1 vote     reply to comment
M0rg0n_Fr33m4n
M0rg0n_Fr33m4n Aug 8 2010, 12:56am says:

is team gaben part of MI team now?

+1 vote     reply to comment
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Developer
Gabe's Love Tub
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Release Date
Released Dec 29, 2008
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