A compilation mod for the STALKER enthusiast, delivering top-quality visuals, mind-blowing audio, useful innovation, more fulfilling gunplay, and enhanced gameplay. What's M.I.N.E. Is Yours.
Scar assaults the X-lab in Yantar, and uses the Walther P99, the Winchester 1300, and the SVD Dragunov.
A new dynamic combat music track is also used; I am unsure at this point if it will make it to the final cut.
I ran through the dialog a little fast, so the sepia-tone on the screen is showing us that the psy-field is still "active". It made for an interesting video.
If anyone cares to comment on the dynamic combat music used in this video, I would appreciate it. Constructive feedback can only always be useful.
Thanks!
The combat music sounds fine and i wouldn't mind using it but you might want to add an option to turn it off.
Thanks for the feedback, San-ity! As always, you can always turn of dynamic combat music in the Sound menu. That was an option in the stock STALKER Clear Sky game; I merely change the songs being played, so you will always have the option to have it on or off.
sorry i meant to say turn off the custom music while installing the mod but thats probably not necessary
I can certainly make it an option; i.e., adding the new tracks can be an option for those of you who like the old combat music. One of the things I noticed was that the combat music wasn't loud enough (for me).
That is what led me to replace two tracks (there are a total of three in Clear Sky) and then louden each one so that you really get immersed in the combat.