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The 'Middle Earth Roleplaying Project' aims to recreate J.R.R. Tolkien's Middle Earth in the Creation engine of 'Skyrim'. The player will be plunged into Middle Earth near the end of the Third Age, not long before the War of the Ring breaks out.

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Post comment Comments  (0 - 50 of 53)
ande6190
ande6190 Apr 30 2012, 12:41pm says:

The Horn of Helm Hammerhand shall sound in the Deep, one last time!

+53 votes     reply to comment
romanius24
romanius24 Apr 30 2012, 12:46pm replied:

YES!

+28 votes     reply to comment
Nuvendil
Nuvendil May 2 2012, 3:02am replied:

Fell deeds awake...
Now for wrath, now for ruin, and a red dawn! Forth, Eorlingas!

+8 votes     reply to comment
finfunxxx
finfunxxx Apr 30 2012, 3:13pm replied:

Look to my coming on the first light of the fifth day, at dawn look to the east

+17 votes     reply to comment
RandomZombi3
RandomZombi3 Apr 30 2012, 6:33pm replied:

A new power is rising. Its victory is at hand. This night the land will be stained with the blood of Rohan. March to Helm's Deep. Leave none alive. To war!

+8 votes     reply to comment
Nicked99
Nicked99 Apr 30 2012, 12:46pm says:

Holy mother of God, I can really now imagine standing on top of those walls with my fellow archers and murdering some uruk-hai. Are you guys going to try and implement the ladders from the films, and I was wondering if you are going to somehow make the wall blow up when the uruk-hai torchbearers get to it.

+5 votes     reply to comment
Sortech
Sortech Apr 30 2012, 1:52pm replied:

IF they get to it. Not on my watch ;)

+11 votes     reply to comment
방탄_수도사
방탄_수도사 Apr 30 2012, 2:15pm replied:

as a scripted event I can't se why not, maybe a little like how the top opens to sovenguard in the skyrim main quests when the dragon mask prick guy summons it open is kinda rock flying apart nd epikness of 1000 sorts

+7 votes     reply to comment
andreitibo
andreitibo May 1 2012, 1:38pm replied:

if they follow the book,no wall will explode..in the book the wall was already breached,and somewhere outside the forteress were some barricades,bastions or something like this were some archers went to release arrows at the enemy army,and after they retreated in the forteress and reported to Theoden,i think,but im not 100% sure of this:D

-1 votes     reply to comment
VeniVdVici
VeniVdVici May 1 2012, 7:07pm replied:

No the wall explodes in my copy.

+2 votes     reply to comment
BloodySickBeard
BloodySickBeard May 2 2012, 9:46am replied:

They do talk about some fire from isengard, if I remember correctly...

+1 vote     reply to comment
andreitibo
andreitibo May 2 2012, 12:09pm replied:

yeah.well,i read the book 1 year ago,i didnt remembered corectlly.now i took the book and searched for it,finnaly found it.my mistake:D the passage is short,like 5 lines,and aragorn says something after

+1 vote     reply to comment
VeniVdVici
VeniVdVici May 2 2012, 6:15pm replied:

yeah, most of the battles in the books were less climactic than in the movies.

+1 vote     reply to comment
AhzekAhriman
AhzekAhriman May 3 2012, 1:14am replied:

i wonder why :/

+1 vote     reply to comment
DuBaas007
DuBaas007 Jul 8 2012, 2:18pm replied:

Cuz they are books.

+1 vote     reply to comment
Maegfaer Creator
Maegfaer Apr 30 2012, 12:47pm says:

Note that the surroundings will very heavily change.

+17 votes   reply to comment
mr_mister
mr_mister May 2 2012, 12:49pm replied:

Yeah i was wondering the amount of snow and such :p

+1 vote     reply to comment
Amensia
Amensia Apr 30 2012, 1:28pm says:

Can't wait to see the rest of the fortress fleshed out, including the interiors! (=

+4 votes     reply to comment
magiguy101
magiguy101 Apr 30 2012, 1:41pm says:

Damn... nice work :)

+2 votes     reply to comment
Mmarksp
Mmarksp Apr 30 2012, 1:44pm says:

Must control... the epicness... can't... "AAAARHH, I can't F'''''' WAIIIT!!!" :P

That is just awesome... I can't wait to fight the army of Saruman there.

+3 votes     reply to comment
someoldkid
someoldkid Apr 30 2012, 4:08pm says:

Can't wait to see how epic the battle is!

+1 vote     reply to comment
Baryonyx
Baryonyx Apr 30 2012, 4:17pm says:

I hope the glittering caves are going to be included at the back of the deep (thats probably a mod unto itself).
I do like that the deep is somewhat more extensive than the one in the movie. The film one wasn't really a deeping vale with a stream at all, which gave the impression they didn't read the book properly or know what it was. This looks somewhat more like it should. Maybe aught to open out a bit more behind and lead off to the left towards the caves. Gives a bit more space for a mountain stream and its tributries and all the rest to explore.
Don't forget the deeping road.

+1 vote     reply to comment
Maegfaer Creator
Maegfaer Apr 30 2012, 4:42pm replied:

When designing this part of the heightmap I paid a lot of attention to the drawings in the Atlas of Middle Earth. It is still significantly different, simply because of the scale difference between the heightmap and our points of interest. The model of Helms Deep is probably somewhere around a scale of 1:3, while the heightmap is 1:90 compared to the "real" deal. Because of that the heightmap around points of interests need to be adjusted, significantly.

Oh and yes, the Glittering Caves will be in the back.

+4 votes   reply to comment
Baryonyx
Baryonyx Apr 30 2012, 4:54pm replied:

Yeah I like your improvements, I realise there are limitations to what can be done.
It definitely would be out of shot here but I wonder if you plan on including Helm's Dike. I believe it to be a part natural dike (geological) that was augmented by the Gondorians and the Rohirrim. Was irregular in hight up to 20 feet and a cliff to one side spanning the Deeping Coomb.
I like your work, even if I'm not always a fan of the movies. Great work.

+1 vote     reply to comment
Maegfaer Creator
Maegfaer Apr 30 2012, 6:55pm replied:

Yes, Helms Dike is included (it is just a little under the bottom line of this screenshot), but due to the scale difference between points of interest and the heightmap it's not much bigger in width than the Deeping Wall. In the lore Helms Dike is faaar wider, which is the reason why the outnumbered Rohirrim didn't man it when Isengard attacked.

+1 vote   reply to comment
Nuvendil
Nuvendil Apr 30 2012, 6:59pm replied:

Helm's Dike is already in. It is just outside the image here ;)

+1 vote     reply to comment
MisterAmbidextrous
MisterAmbidextrous Apr 30 2012, 4:38pm says:

I wonder what it'd be like if the graphics were eventually enhanced.. Even though it's just overwhelming in epicness as it is. I'm ready to put my warrior outfit on and SO READY TO SPEAR SOME URUKS IN THE FACE.

The moment I noticed this mod I had to make myself an account JUST to stay tuned with this mod,I FEEL HONORABLE TO HAVE MADE MY FIRST COMMENT HERE. I'll be an active follower. CAN'T EFF'N WAIT :D

+3 votes     reply to comment
Mmarksp
Mmarksp May 1 2012, 4:58pm replied:

Yeah I made an account just for this mod too! I also just couldn't wait, but... as you can see, I'm still waiting and so are you. :P

+1 vote     reply to comment
lionheartxx
lionheartxx Apr 30 2012, 5:15pm says:

this model is just so bursting with quality, excellent work.

+1 vote     reply to comment
lionheartxx
lionheartxx Apr 30 2012, 5:25pm says:

ahh and.. you said it's not finished.
so no offence, just my 2 cents:
maybe the mountains are a little bit to glaring white and the transition between grassland and mountain stone a bit too harsh? and a bit gravel and stone round the fortress.

but nevertheless awesome in all aspects!

+1 vote     reply to comment
Maegfaer Creator
Maegfaer Apr 30 2012, 6:56pm replied:

Yep, the mountains will see very significant changes.

+3 votes   reply to comment
Nuvendil
Nuvendil Apr 30 2012, 7:00pm replied:

Plus, this is the world map, so the mountains are even whiter here ;). The final mountains will look much better.

+4 votes     reply to comment
French_Fry
French_Fry Apr 30 2012, 6:38pm says:

Forth Eorlingas!

+1 vote     reply to comment
romnus
romnus Apr 30 2012, 7:16pm says:

I hit view original...
My life will never be the same :)

+1 vote     reply to comment
adv0
adv0 Apr 30 2012, 8:34pm says:

Really nice, but are there really such significant amounts of snow in Rohan? Great work anyway!

+1 vote     reply to comment
cody78
cody78 Apr 30 2012, 9:38pm says:

It's really good but I thought it was more surrounded by rocky terrain rather than grass, and the mountains on the side should be steeper

+1 vote     reply to comment
Varathor
Varathor Apr 30 2012, 9:46pm says:

I honestly can not wait to see the first reveal of the entire mod, I have been eagerly waiting like everyone else , but alas I cannae see what else needs to be said about this pic, looking amazing guys.

+1 vote     reply to comment
Akira_Shaga1
Akira_Shaga1 Apr 30 2012, 10:25pm says:

I am so excited for this mod and hopefully we will get to explore helms deep in the first release of the mod :)

+1 vote     reply to comment
Nuvendil
Nuvendil May 1 2012, 1:07am replied:

You will get to explore not only Helm's Deep but all of Rohan and experience the events leading up to the War of the Ring in Rohan. It will be epic, trust me ;)

+1 vote     reply to comment
Akira_Shaga1
Akira_Shaga1 May 1 2012, 4:52pm replied:

awsome and so looking forward to this..

+1 vote     reply to comment
MurryFolt
MurryFolt Apr 30 2012, 11:55pm says:

My computer shall die a glorious death once this is released.

+3 votes     reply to comment
MisterAmbidextrous
MisterAmbidextrous May 1 2012, 12:35am says:

Oh, One more question, The textures will be more detailed in the official product, Right? I mean, Not the difference in the texture, but in the detail level specifically. This could be because it's a longshot angle though.

Also, Bonus question, Will there be updates on the graphics level throughout the years? even after the game is ultimately released?, Like HD texture packs and whatnot?

+1 vote     reply to comment
Nuvendil
Nuvendil May 1 2012, 1:10am replied:

The textures seen on the ground here are world map textures, not the actual textures. The fortress textures are quite high res, I assure you ;).

As for graphical updates, all our textures are going to be HD, around the quality of Quarl's Texture Pack for Oblivion and Vurt's Skyrim Overhaul for Skyrim. Also, we have permission to use Vurt's resources as a part of MERP itself. On top of that, the way MERP is installed using Mod Organizer makes it so that any HD texture pack applied to vanilla Skyrim will also be applied to vanilla Skyrim textures in MERP. So graphical updates will mostly take care of themselves ;)

+2 votes     reply to comment
Daerchador
Daerchador May 1 2012, 7:40am replied:

supah!

+1 vote     reply to comment
-muffin-
-muffin- May 1 2012, 10:51am says:

looks like you are making good progress.

+1 vote     reply to comment
skyjets
skyjets May 1 2012, 12:29pm says:

OMG WOWOWOW NICE!

+1 vote     reply to comment
Jordy☢Boii
Jordy☢Boii May 1 2012, 2:58pm says:

Legolas 2 already!!

+4 votes     reply to comment
ElfFriend
ElfFriend May 1 2012, 7:33pm replied:

I'm on 17!

+3 votes     reply to comment
Nuvendil
Nuvendil May 2 2012, 1:40am replied:

EH?! I'll not have some pointy ear out-scoring me!

+4 votes     reply to comment
Jordy☢Boii
Jordy☢Boii May 2 2012, 11:34am replied:

*Swings axe at a berskerks balls*

+4 votes     reply to comment
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Description

By Ztree
-Note this is just the model and not the final landscape!

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Date
Apr 30th, 2012
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