Medieval Kingdoms: Total War is a total conversion of Total War: Rome II sets in 1212 AD, with many new factions, new units and so on.
Time for me to give you guys the run down for the Second Release.
the second release: what to expect
It's been a while since I'm posted an overall status update.
status update #10
Allow me to bring you up to speed on what the MKTeam has been doing.
merry christmas! (status update #9)
This is something I didn't want to say but I have to...
allow me to set the record straight
Been a while since the last update so I figured I'd play catch up.
status update #8
There are some important things to discuss following the annoucnement.
total war: attila and the reality of the situation
In this status update I discuss how things are going and how I plan to move the mod forward after the first release.
status update #7
An overview on what's coming in the mod in a week....
the first version: what to expect/what's left to do
Updates on the mod, some clarifications and a RELEASE DATE!
status update #6
Some updates about the latest progress with the mod.
status update #5
Here we are again with another round of news and updates.
status update #4
Another round of updates, news and other matters regarding MKTW.
status update #3
Summary of latest updates, news and plans. Including release date information!
status update #1
Recap of what's been going on with MKTW as of late.
latest updates and credit where it's due.
Hello guys, I'm Warman222, leader of Medieval Kingdoms Total War: 1212 AD.
a formal introduction and updates.
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