It is the 31st century. The invading Clans drive towards Terra as the feudal houses of the Inner Sphere collapse into civil war. Amidst the ensuing chaos, will you be a forgotten casualty...or a living legend? MechWarrior: Living Legends is 14v14 total war in the BattleTech universe. Stride the battlefield in a titanic BattleMech — or swarm enemy 'Mechs as armored infantry. Rule the streets as a tank commander, or pound the enemy with field guns and cruise missiles. Dominate the skies in fusion-powered aerospace fighters and nimble VTOL attackers. Built on the Crysis engine, and featuring Battlefield's open maps and domination style gameplay. Matches escalate from skirmishes to ferocious armor battles and airstrikes. But you'll always start on even ground: there are no persistent unlocks or levels. Total warfare in the legendary BattleTech universe. Standalone. Actively, passionately developed. Totally free.

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Report RSS Weekly Update XXII - Playtest Impressions (view original)
Weekly Update XXII - Playtest Impressions
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VenomousClaw
VenomousClaw

That looks good. Although if it were me I'd put a fading trail of blue, rather than just disappearing-after-a-certain-distance trail. And I'd make the smoke a little more opaque/thicker.

Good work on the mod though :D

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Wonkehcheetah
Wonkehcheetah

speaking of battle armor, on the battletech wiki I saw that there were multiple types of battle armor (other than the longinus and the elemental) will they be playable later on?

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Weekly Update XXII - Playtest Impressions

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