Massive Galaxies is a mod for Stellaris that includes:

  • A new star name list
  • New starting options
  • And a more epic experience

Increase your galaxies to have up to a massive 10,000 stars and mind blowing 5,000 AI Empires.

Starting Scenarios:

[Size] Gargantuan
Stars: 10,000
Maximum AI Empires: 5,000

[Size] Massive
Stars: 4,000
Maximum AI Empires: 2,000

[Size] Immense
Stars: 3,000
Maximum AI Empires: 1,500

[Size] Grand
Stars: 1,500
Maximum AI Empires: 750

[Size] Huge
Stars: 1,000
Maximum AI Empires: 500

[Size] Large
Stars: 800
Maximum AI Empires: 400

[Size] Medium
Stars: 600
Maximum AI Empires: 300

[Size] Small
Stars: 400
Maximum AI Empires: 200

[Size] Smaller
Stars: 200
Maximum AI Empires: 100

[Size] Tiny
Stars: 100
Maximum AI Empires: 50

[Size] Micro
Stars: 50
Maximum AI Empires: 25

[Size] Smallest
Stars: 25
Maximum AI Empires: 12

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Massive Galaxies v2.0a

Massive Galaxies v2.0a

Full Version

This release of Massive Galaxies is a major update to the previous v1.10, and includes: A new star name list with around 6,000 names New, more mind-blowing...

Massive Galaxies (old v1.10)

Massive Galaxies (old v1.10)

Full Version

Expand your galaxy up to 4000 stars. Includes a custom star name list.

Massive Galaxies (old v1.1)

Massive Galaxies (old v1.1)

Full Version

Added "Giant" galaxy size consisting of 3000 stars and 45 civilizations. I labeled it for Stellaris v1.2.1 but it should still work for any future patch...

Massive Galaxies (Old v1.0)

Massive Galaxies (Old v1.0)

Full Version

Initial release, adds "Massive" option to new game setup.

Comments  (0 - 10 of 13)

Ah, thank you for many new star system to Democratise it with Orbital Bombardment, good sir!

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Here, i found the multiple galaxy mod! =D

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I know it's trivial but please, can you use capital letters for all the new star etc. names? :) Otherwise, great mod!

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spolen88 Creator

I am (slowly) working toward a 2.0 with a new name list, it will include proper capitalization, I am aiming for 5k-10k star names as well as more galaxy size variances.

I am currently at about 3k-4k names in my list, I'll probably be releasing a testing version of 2.0 later today or tomorrow, I have to do a bit of testing first, but if I include the vanilla name list It will have around 5k-6k star names. The version will be 2.0a

Reply Good karma+1 vote

Make a fix on the Fallen Empire,please

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spolen88 Creator

I am unsure what you mean, what's the issue with fallen empires?

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spolen88 Creator

I think I know what you are talking about, I'm testing a fix on it that will be in the next release.

Reply Good karma+2 votes

Does this mod work with Fallen Empires Expanded?

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spolen88 Creator

Sorry for the late response, I haven't been very active lately.

I haven't played Fallen Empires Expanded but as long as it doesn't alter "\common\random_names\base\00_random_names.txt" or alter/add any files in "\map\setup_scenarios" it should work together.

If it adds any setup scenarios then you would need to go in to the txt files within "\map\setup_scenarios" and edit the priority to make sure the scenarios list properly in game

If it uses it's own 00_random_names.txt file, you could either merge the files or use theirs. If you merge you will need to find "star_names = " in both files and add copy and paste everything after the opening curly bracket making sure to give each star it's own line.

Reply Good karma+1 vote

Thank you

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Massive Galaxies
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