The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.

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RSS feed Report content Soveregin Class Reaper Dreadnought Final (view original)
Soveregin Class Reaper Dreadnought Final
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Nkarpovich Dec 1 2012 says:

*cowers in fear* AWESOME!

+15 votes     reply to comment
Sparda225 Dec 1 2012 says:

That is awesome, I really cant wait for this mod.

+3 votes     reply to comment
Veritas Dec 1 2012 says:

yeah, looks real awesome, cant wait to blast it to bits with my Destiny Ascension =) (and some backup, loads of it)

+4 votes     reply to comment
Daveed93 Dec 1 2012 says:

Great work!

+2 votes     reply to comment
Lockerd Dec 1 2012 says:

now I feel to commemorate every Reaper Upload I shall do a single quote from Sovereign.

Tremble...well you know what to do

"We are eternal. The pinnacle of evolution and existence. Before us, you are nothing. Your extinction is inevitable. We are the end of everything."

+3 votes     reply to comment
Shockmatter Dec 1 2012 says:

Que Reaper fart horns

+1 vote     reply to comment
Reaper_Armada Dec 1 2012 replied:

The Beast is back!

+1 vote     reply to comment
Annhilator427 Dec 1 2012 says:

Now all these need is animations which are apparently possible the engine supports them just not recommended wish i knew how so you guys could do it for these Reapers would really add to the appeal of them

-2 votes     reply to comment
Zig92 Dec 2 2012 says:

So Anwesome :'D I don't know how else to say it

+1 vote     reply to comment
Capuchino Dec 2 2012 says:


+1 vote     reply to comment
DeltaRC-2235 Dec 2 2012 buried:


CMON! RELEASE ANYTHING oO otherwise i will die!

-9 votes     reply to comment
Lord_Setesh Creator
Lord_Setesh Dec 2 2012 replied:

Serious act your age, and stop making demands of people who are making no money.

+5 votes   reply to comment
880Zero Dec 2 2012 says:

Around 10k polys seems a bit much for an RTS. Are you going to implement LODs or are you going to reduce the poly count by baking the details into a texture?

+2 votes     reply to comment
ZombiesRus5 Dec 2 2012 replied:

Sins will handle 10k oily just fine for capital ships or titans.

+1 vote     reply to comment
ZombiesRus5 Dec 2 2012 replied:

lol, phone corrected poly to oily :-/

+1 vote     reply to comment
Epytron_Omega Dec 2 2012 replied:

In Sins, the traditional poly count for units are kinda high (that is if I remember correctly). The fighters are about 2k, frigates 4k, cruisers 6k, capital ships around 8k, and the new titans upwards of 10k. Stations vary from a few thousand up to 16k with starbases. It just depends how many of the units that you are going to have on screen, and with the Sovereign it will be the Titan, so there will only be one.

+1 vote     reply to comment
ZombiesRus5 Dec 2 2012 replied:

The Eradica Titan is 18k polygons.

+1 vote     reply to comment
epelix Dec 2 2012 says:

It looks really great, cant wait to see it in game.

+1 vote     reply to comment
Kardas Dec 2 2012 says:

In which direction will the reaper fly? Like from head to tentacles (like from the view of ships it looks like the reaper is going to eat them) or whey fly with their eyes facing forward like the model suggests?

+1 vote     reply to comment
Xerine Dec 2 2012 says:

Beautiful!! Can't wait to see it textured!

+1 vote     reply to comment
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Sovereign Class Reaper Dreadnought Final just under 10k poly. I have to give credit to bioware for the amazing concept art that made putting this thing together a much easier task

Dec 1st, 2012
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