The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.

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Add media Report RSS Cerberus C.A.R.E. Package cannon Concept Poll (view original)
Cerberus C.A.R.E. Package cannon Concept Poll
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Comments  (0 - 50 of 127)
Vadernator
Vadernator

#2 is my favorite. I like symmetry and #1 seems a bit to short for a weapon of mass destruction. That's just my opinion.

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TriggerHappyMan
TriggerHappyMan

Well the longer barrel would not be needed in space. So would be more cost effective. Though one could argue that you have multiple C.A.R.E. Packages stacked up ready to go, or something else along some other line. Honestly do not really care what one he picks; they all have something I like about them.

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Vadernator
Vadernator

Yeah, I wouldn't complain whichever one he chooses.

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wargames01
wargames01

3 and 2 look like hammers!

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Glorious_Leader
Glorious_Leader

It would be cool if it was animated, so when it's readying up to fire the barrel could extend.

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Lockerd
Lockerd

#3 for me.

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Rallehop
Rallehop

i would say number 3, the way that the ''wings?'' are only on 1 side really touches me, makes it look like theres actually a bridge or something.

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Fireball24
Fireball24

I think 2 is good

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KhevaKins
KhevaKins

Well number 1 is the scariest looking but I vote 2. I like the telescopic look.

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Doshka17
Doshka17

Number 1. It's not about size, it's about how you use it.

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Wolfrahm Author
Wolfrahm

Exactly. And besides, I think it looks like a massive inter-system shotgun.

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Doshka17
Doshka17

Must suck to be the crew stationed inside this thing though.
Youtube.com

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LoftySgtTaylor
LoftySgtTaylor

same, i say 1, the size is just right, and the two wings don't look awkwardly placed, 3 now looks unbalanced, same with the barrel of 2 and 3, they just are too long in my opinion and would be more like a prop for a slap stick comedy in space.

loftysgttaylor votes 1

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LoftySgtTaylor
LoftySgtTaylor

forgot to add and asymmetrical like 3

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MooCowBanshee
MooCowBanshee

I gotta agree with ya, number one got my eye. Size ain't everything. (Don't tell your girlfriend that)

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Shockmatter
Shockmatter

I know I wasn't the only one who had a dirty thought about this.

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Hawky_Helldiver
Hawky_Helldiver

I like #2

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liberty_wings
liberty_wings

Number 2#

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Plejadenwolf
Plejadenwolf

I can't decide between 1 and 2. 2 looks great because it's some kind of a monumental superweapon but 1 looks more like a badass and compact space station. The asymmetrical concept 3 doesn't fit in my opinion. Hard to answer without texture... Well, because 2 looks way more sleek and similar to the mass relays I say 2.

In the past I had an idea for a superweapon of the Synthesis splinter group of Cerberus which I called the "Lakunae-project". Lacuna means gap which does really fit to Synthesis, the gap which techno-reaper-organics or a new humanity fills up. This project is some kind of a super-mass-accelerator with at least 4 mass relay rings, built in an asteroid laboratory near the Charon portal were even the Alliance didn't notice Cerberus. It's a mixture between Reaper tech and the very best of human resources and research. Designwise a mixture between the Crucible (but Cerberus-like), some mass relays and probably some asteroid parts with antennae. It is able to accelerate ships, projectiles and itself which makes it a mobile superweapon. Maybe overpowered but it could even just be a mobile mass relay... Just wanted to share the idea with you guys being some suggestive thoughts on that side.
The concepts shown here are much better as the beginning concept. Great work and keep it up!

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Null12
Null12

Personally, I like number three. It makes sense that a massive super weapon of that size would need to have a command and control center, hence the little section jutting out on the side. And quite frankly, never been a huge fan of perfect symmetry with military constructions. There are always small bits that 'stick out', and I like it.

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sirnutty
sirnutty

honestly,maybe somewhere between 1 and 2. The barrel looks far too long in number 2 (and 3), but far too short in number 1. I think a combination of them all - a command control center on one side and a barrel not a long as 2 but longer than 1

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Plejadenwolf
Plejadenwolf

Yeah, I agree with that. Just take the best parts of the three concepts and merge it into an uber-concept. No but seriously, I just thought the same. The command tower of 3 looks awesome as does the overall structure of 1. In 2 and 3 the barrel is just a little bit to long or should be added with some details (some plates as in the short barrel of 1 for example). In 1 the barrel looks awesome but, yeah, it's to short to look like a superweapon.

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hRDLA
hRDLA

Number 1
It's not about size, you need firepower too.

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S3TH
S3TH

it is a mass accelerator!
So size matters ;)

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S3TH
S3TH

Definitely #2
#1 is too short
#2 is unbalanced (so what I don't like ^^)

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Neon-Ghost
Neon-Ghost

3.

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Noodlees
Noodlees

1

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dds95555
dds95555

2

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VVVVBBBB
VVVVBBBB

2

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giggles616
giggles616

I think number 3 for super weapon, but I do think a combination of 1's hull and 3's side module would be very cool. I also think that 1 could looks cool as a smaller defense gun, it just lacks the same sense of scale as the other concepts.

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olaf333
olaf333

#2 for me, but it is also good 3

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Capt.Keyes
Capt.Keyes

I like #3.

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880Zero
880Zero

The barrels on two and three are just too long, I much prefer number one because its compact and flows with the design aesthetic. With the other two, all the detail is in the back and theres nothing on the barrel to contrast the design so its just freely hanging out there. On number one, however, its still out there but the barrel isn't subtracting anything from the design and allows the concept to flow from high contrast at the back to a funneled low contrast point on the front.

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Wolfrahm Author
Wolfrahm

When Skylin5gtr models and textures the CARE package cannon ,If either design 2 or 3 is chosen, he'll probably add detail to the barrel, like power conduits, heat disposal panels and the like. Also I didn't do any texturing because texturing on Sketchup is a pain in the *** (and unnecessary for a simple concept), especially on irregular surfaces like the barrel. I personally would prefer either concept 1 or 3.

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skyline5gtr Creator
skyline5gtr

maybe a 1-2 mix it looks like

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ZashoN
ZashoN

3

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IronXZ
IronXZ

#2 is the best for me

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KaptenHaddock
KaptenHaddock

#1 with #3's wings, and a bit longer.

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raiu50
raiu50

I like #3 more

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tt0022
tt0022

#1 looks cool but it could be a bit longer.

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Urbna
Urbna

#1 Or a mix betweed 1 and 2. The barrels on 2 and 3 are way too long.

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Gul-Dukat(tech)
Gul-Dukat(tech)

3

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lordrew
lordrew

1

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danielob13
danielob13

2

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MrPerson
MrPerson

2

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gundam_pheonix
gundam_pheonix

1

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Vegas
Vegas

1

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AceBuck1
AceBuck1

1 looks best in my opinion

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Wolfrahm Author
Wolfrahm

Okay, I'm making my vote then: 1 mixed with 3, but mainly 1.
Total so far:
Concept 1: 13
Concept 2: 14
Concept 3: 12
(Mod members have two votes, except for me).

Ooh so tight. tell me if I miscounted.

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Description

These are the three final designs of the C.A.R.E. Package cannon. Go ahead and state which design is your favourite, and if you wish also state why you prefer that design. As you may notice, Concept 1 has a shortened barrel, Concept 2 is the standard concept and Concept 3 is the asymmetrical version of the concept. Please don't state your favourite concept more than once, as I'll be checking which concept gets the most support. I've set up an actual poll on the forums if you'd prefer to vote there (or both).

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