Mass effect 1 Texture Overhaul, shadow engine fix, and visual effects enhancements.
So I've been messing with ENB generic 0.0076 combined with the effect.txt from burnout paradise enb 0.0075c.
For Mass Effect only bloom, color correction, and eye adaptation work. I like the effect enb has on the skin, in my opinion people look better lit and more believable. The Eye adaptation is something that can only be seen in motion but it's a nice touch. I have heavily tweaked the enbseries.ini to achieve the above results, I tried to stay true to Mass effect but add more depth and lighting with out overkill. Feel free to tell me what you think and if you like I can post my enbseries.ini for people to try out.