Mario Kart Source aims to bring the fun and excitement of the Mario Kart series to the PC though the powerful Source engine used in Half Life 2. We hope to create the ultimate version of Mario Kart (MK) by combining all of the best aspects into one game. We're not simply recreating one version of MK, but using the best parts of each. We want to have all the traditional weapons, characters, and maps but also bring out new weapons that make game-play interesting. We're redesigning the maps so that they keep their appeal, but truly utilize the power of the source engine. We plan to have at least 16 different characters, all the ones you know and love as well as some others from the Super Mario World. We want this mod to reflect what you guys want in a Mario Kart game. Have some cool weapon ideas? What special characters do you want? What about maps? We want to know! And now the question on everybody's mind, a beta release. “When is it?” “Is it a closed beta?”...
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Some new screens of the race map: Luigi Raceway.
Always work in progress, especially for textures and models.
Wow awsome exactly how i pictured it.
any gameplay videos coming out soon?!
There are 2 gameplays on youtube just search mario kart source and click the video of mks with the number 2 because its more finishd.
the shadows of the trees are pointing to the right.,.. luigis shadow is pointing to the left
I hope the controls don't lag Just like in DIPRIP
The dynamic shadows in source from physical/dynamic objects have never been right, that shadow will always point in that direction wherever the location or light source. A lot of the time they will point the default way and look odd, I believe in the Orange box engine they have been touched up on.
Maybe the light source is in the middle of them? (Between Luigi and the trees)
looks marvelous
Do want! :)
lookin good!
Looking good.
Omgomgomg! Luigi! =D
(and the map looks good too^^)