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Sun missing (and other weather-related problems) (Games : S.T.A.L.K.E.R. Shadow of Chernobyl : Mods : L.U.R.K. : Forum : Questions : Sun missing (and other weather-related problems)) Locked
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Jun 24 2010 Anchor

I've mentioned this in the Bug Report thread but I feel that this is something that needs more attention since I've read some posts about other people experiencing it too.

To simply put it, the sun is nowhere to be seen, usually anyway.

I'm running LURK with the Optimized config and at static lighting.
If the other people who experience this glitch are reading this, please post which config you are running the mod at and at which settings.

In my playthrough, I've noticed some things about this glitch:
-The sun will show up ONLY when you first are in a time where the sun isn't supposed to be present then wait for the time it is supposed to show up e.g. start/load game at night then wait for sunrise OR start when it's cloudy/rainy then wait for skies to clear
-I don't think sleeping counts though, you have to be up right at the moment the sun starts to show itself.
-If you close the game and restart it, even if you load a save where you're staring right at the sun, it will be nowhere and you will have to repeat the process to get it to show again.
-If you manage to make the sun to show up, you can load a save where the sun isn't previously present and it'll be there like it's supposed to.

Now you see it:

Now you don't:

Also, I noticed some out of place white cloud in the sky always showing up at late hours, visible even at a pitch black night. Perhaps this has something to do with the glitch? Either way, it's another problem that probably needs attention:

Yet another also, is it just me, or does the weather in this mod undergo the exact same cycle and pattern everyday?

Jul 2 2010 Anchor

Yes I have the same problem, I just reloaded my savefile where the sun where supposed to be. And poof gone.

The weather/sky system is rather dull and disappointing. Please make it more vibrant and alive (no repeating)
2009 complete mod does a great job with this :)

Edit: I've also noticed how the sky keep flickering sometimes.

Edited by: Eccer

Jul 2 2010 Anchor

Eccer wrote: Yes I have the same problem, I just reloaded my savefile where the sun where supposed to be. And poof gone.

The weather/sky system is rather dull and disappointing. Please make it more vibrant and alive (no repeating)
2009 complete mod does a great job with this :)

Edit: I've also noticed how the sky keep flickering sometimes.


Ah yes, I do get flickering skies occasionally too. I would appreciate it if you post what settings you are running this mod at (dynamic or static lighting and optimized or extreme config) so it might help the mod team fix this problem one of these days.

Jul 3 2010 Anchor

Dynamic and static lighting? Is that an option?

I'm running it at extreme, with MAX SHADERS 0.98 version. (Can't post link yet, until 7 days has passed lol) Google it

There's a guy who also has solved the extreme saturation by the sun, no more pinkish textures. (Can't post link) Google it

But man =/ The gameplay is just to awesome, and I can't just delete this mod right away. Can't you like, import the weather system from the 2009 mod? It would make everything perfect.

Edited by: Eccer

Jul 3 2010 Anchor

Hmm, I've spotted some mild flicker which seems separate from the problem I had regarding the sky turning into spamy show of colored lights every night around dusk. Dropping the FPS to a crawl. Which is fixable since its a graphic card issue thats from insufficient memory for the skybox texture thats around 32mb*. Options are to: get a better card or change the texture used by either altering the texture** or swap it with another through editing*** and or renaming or replacing the file with another. For myself, in this case, I changed the "sky_texture" to something that is much smaller in texture size.

*which is a lot when your stuck with 128 of on board video, **"Gamedata\textures\sky\Clear", ***"Gamedata\config\Weathers\Cycles"

These fixes can be applied to any mod in similar ways as it is not a LURK specific problem but rather a texture memory issue. I posted this on here knowing someone will find and pass it on. It may have nothing to do with your problem.

I need to find a low res texture pack until I get a new card. I've always cared more about good gameplay and fluid animation. Graphical details don't really matter to me as long as the general look of the game appeal to my eyes, it doesn't have to be high-end or photo-realistic. Though those are always welcomed bonuses if they come without sacrifice.

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