The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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SCAR/ACR in this mod? (Games : S.T.A.L.K.E.R. Shadow of Chernobyl : Mods : L.U.R.K. : Forum : Questions : SCAR/ACR in this mod?) Locked
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Nov 19 2009 Anchor

Are any of the SCAR varients in/planned to be in this mod? or the Bushmaster ACR for that matter since they look similar enough.

Nov 19 2009 Anchor

I'd rather see the Masada Magpul than the ACR. (I know they are practically the same thing (MM older version of ACR) but I like the ergonomics of the MM better)
Just get done playing MW2 I'm guessing? :P

Edited by: arcticfallen

Nov 19 2009 Anchor

No actually, killing floor. I wouldn't touch mw2 with a 10 foot pole.

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