The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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Problem with Scientists (Games : S.T.A.L.K.E.R. Shadow of Chernobyl : Mods : L.U.R.K. : Forum : Questions : Problem with Scientists) Locked
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Feb 14 2010 Anchor

Hey guys.

Love Lurk and Stalker so much =]

Playing through for probably the third time, running 1.05. Having a slight problem though.

Alright, so anyway. The scientists have some duty people as guards that keep trying to gun me down when I enter the base. -.- this in itself poses a problem, but, ontop of that both of the scientists themselves are listed as enemies -.-

I can still carryout dialogue with them and start the Lab X16 mission, but I'm afraid they'll start shooting me as soon as I leave the lab, where they're free to pull out weapons.

Wat do? Is there a way to go back to loner status without starting a new game? Cause' that would be incredibly convenient.

Any and all help is much appreciated.

Edited by: 5.45x39mm

Feb 15 2010 Anchor

Did you shoot them first, maybe on accident in a firefight somewhere? This could set them off.

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