The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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Pixel shader 1.1 crash when returning to menu (Games : S.T.A.L.K.E.R. Shadow of Chernobyl : Mods : L.U.R.K. : Forum : Questions : Pixel shader 1.1 crash when returning to menu) Locked
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Sep 23 2010 Anchor

If the settings are above the DX7 settings (static lighting), and I press escape after going in-game for a couple of minutes, the game crashes and tells me that I need pixel shader v1.1 to play. I have a Radeon x1650 graphics card, which should do the job just fine. Anyone know how to fix it? Renaming the "shaders" folder didn't fix it.

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