The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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OL and LURK (Games : S.T.A.L.K.E.R. Shadow of Chernobyl : Mods : L.U.R.K. : Forum : Questions : OL and LURK) Locked
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May 30 2010 Anchor

Simple Q: is 1.1 going to have all the features OL has like Blowouts, Alife, armor FOV, artifact transformation
i can go on for 15 more mins. and if it's does not, is it going to be compatible with OL?

Thanks, and be shore to reply to this thread if you can!

Edited by: mr.bacon

May 31 2010 Anchor

mr.bacon wrote: is it going to be compatible with OL?


No.

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