The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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Leupold? & editing Acog (Games : S.T.A.L.K.E.R. Shadow of Chernobyl : Mods : L.U.R.K. : Forum : Questions : Leupold? & editing Acog) Locked
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Dec 17 2009 Anchor

Couldn't find any reference to this anywhere so I'm going to ask: What's with the Leupold scope that skinflint sells out of the freedom base? I cant seem to attach it to anything, even the M16a1/2 that the scopes description mentions. Will it have greater zoom than the acog? Because that scope has pretty heavy zoom on it's own.

Also, about the Acog, is there any way for me to edit the files and reduce the zoom on this? I've looked and I can't seem to figure this out, any help would be appreciated.

Dec 20 2009 Anchor

gamedata\config\weapons\Arsenal_Mod\Addons\acog.ltx

scope_zoom_factor

A lower number is more zoom, a higher is less.

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