The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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"Basic Night vision" And "ADV. Night vision" (Games : S.T.A.L.K.E.R. Shadow of Chernobyl : Mods : L.U.R.K. : Forum : Questions : "Basic Night vision" And "ADV. Night vision") Locked
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May 24 2010 Anchor

On some armors, like the STALKER suit, and the SEVA suit, both say they have Night vision. But, the STALKER suit says it has "Basic Night vision". And the SEVA suit says it has "ADV. Night vision". I tried both of tham and the Night visions are the same. Is this just me or did someone else see this to.

Thanks, and be shore to reply to this thread if you can.

Edited by: mr.bacon

Jun 9 2010 Anchor

In vanilla, wasn't it that basic was green splinter cell style night vision, with advanced being the blue one we have on all suits? I'd love to restore the functionality of the basic nightvision. I wonder if the removal of basic green was deliberate or not? I can't see why it would be removed.

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