Lost Dragons is a multiplayer total modification aiming to bring out a new thrilling gamemode for Arma3 . Our concept is futuristic objective based team warfare with randomly generated map elements to ensure every game is a unique experience with completely new set of units, weapons, structures and terrain.
To support the new powerup/powerdown animation I added some more details to the walker. You need to get up there somehow right?
tasty
i hope you prepared several camo textures, because this one kinda sucks o-o
Th model, on other hand <3
Would you elaborate why the camo sucks? The pattern scale is too small in this version, but other than that the pattern should work quite well.
In a game camo only serves 2 purposes. It either looks cool, or it helps break up the visibility of the vehicle/infantry.
I don't see anything that "sucks" personally. Not that I'd ever put it that way.