Lost Alpha is a new episode of the S.T.A.L.K.E.R. series made by dezowave group for free!

"the original you always wanted brought to life"
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Media RSS Feed Report media Lost Alpha screens for July 2013 (view original)
Lost Alpha screens for July 2013
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Beac
Beac Jun 30 2013 says:

Absolutely /loving/ the vegetation, this is exactly how the Zone should be. Brilliant work gents.

+8 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Jun 30 2013 replied:

Indeed, when you're zoomed in you can see the different tree types being used, I spot both new oak's as new birch trees in the background. Loving the mixture and density of these screens.

Also adds to the whole eery feeling, walking alone through highly forrested areas which used to be populated with over 400.000 individual people.

+6 votes     reply to comment
CzechDeath
CzechDeath Jul 1 2013 says:

I love this screenshot ! =) The grass looks now finer and I wanna touch it =D

+2 votes     reply to comment
323
323 Jul 1 2013 says:

pretty mcbadass

+2 votes     reply to comment
marsalandrei
marsalandrei Jul 1 2013 says:

I bet this is more forested than the real Prypiat

+1 vote     reply to comment
dezodor Author
dezodor Jul 1 2013 replied:

mm not sure :D Somatosphere.net

+6 votes   reply to comment
♠Atroxyph
♠Atroxyph Jul 2 2013 says:

The thick vegetation in LA will surely raise the mutants' chances to jump out of nowhere and make me shoot everywhere.

+2 votes     reply to comment
marsalandrei
marsalandrei Jul 3 2013 replied:

Probably, though I wish the mutant's path finding allowed them to hide inside the bushes

+2 votes     reply to comment
♠Atroxyph
♠Atroxyph Jul 3 2013 replied:

Yeah...it'd be fun to suddenly be ambushed by 3 bloodsuckers in the middle of nowhere... I'd have to carry an RPG anywhere I go...

+2 votes     reply to comment
LostStalker
LostStalker Jul 24 2013 says:

Just don't shoot it at point blank range.

+1 vote     reply to comment
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Description

Here are the monthly screens as usual. We'd like to apologize, but the current screenshots were taken on low quality compiled maps, since we are now working on the new vegetation, testing them, as you can see on the screens.

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Date
Jun 30th, 2013
By
dezodor
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1680×1050
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