Patch Update: Version 1

- Removed some of the Beta files and conditions that were not needed for testing.
- Removed all defense platforms updates, this will be part of another mod later on.
- All races Repair stations have been updated and will now become a greater part of your defense along with your star base.
- Costs have been modified and updated after Beta for better balancing.
- Repair Stations have had there Slot count increased up to 4 to balance buffing.

--- Tec ---
- All exp modified have been increased
- Hull Decreased 13500 --> 13000
- Hull Repair Rate Increased 6.75 --> 15
- Shield Decreased 7250 --> 7000
- Shield Restore Rate Decreased 13.5 --> 7
- Shield Mitigation Reduced .6 --> .4
- Armor Increased 16.5 --> 18
- Laser / Beam can attack fighters / bombers within range.
- Beam Weapon Range increased 6500 --> 15000
- Beam Weapon Damage / Burst Increased 256 / 1 --> 275 / 2
- Laser Weapon Range increased 8000 --> 10000
- Laser Weapon Damage / Burst Increased 146 / 5 --> 200 / 6
- Missile Weapon Range Increased 10500 --> 30000
- Missile Weapon Damage / Burst Increased 300 / 2 --> 350 / 2
- Star Base Banks decrease 4  --> 3
- Max upgrades increased 8 --> 12
- Trade Income increased
- Cargo Ship Increase 5 --> 10
- Cargo Ship Build Time Decreased 25 sec --> 10 Sec
- Star Base Fighters / Bombers have been upgraded.
- Reduced Max Fighters to 9
- Many of the costs have been reduced.  Tech will use more Metal then the other two races.
- Tech will be the best at close range damage / trade / Hull defenses.

--- Advent ---
- All exp modified have been increased
- Hull Decreased 13500 --> 7000
- Hull Repair Rate Decreased 6.75 --> 6
- Shield Increased 7250 --> 13000
- Shield Restore Rate Increased 13.5 --> 15
- Shield Mitigation Increased .6 --> .7
- Armor Decreased 16.5 --> 10
- Laser can attack fighters / bombers within range.
- Laser Weapon Range increased 6500 --> 24000
- Laser Weapon Damage / Burst Decreased 192 / 2 --> 150 / 2
- Plasma Weapon Range increased 8000 --> 12000
- Plasma Weapon Damage / Burst Decreased 146 / 2 --> 100 / 6
- Missile Weapon Range Increased 10500 --> 48000
- Missile Weapon Damage / Burst Decreased 300 / 2 --> 200 / 1
- Star Base Banks increased 4  --> 5
- Max upgrades increased 8 --> 14
- Trade Income increased
- Cargo Ship Build Time Decreased 25 sec --> 20 Sec
- Star Base Fighters / Bombers have been upgraded.
- Reduced Max Fighters to 12
- Many of the costs have been reduced.  Advent will use more Crystal then the other two races.
- Advent will be the best at range / shield defense / fighter & bomber support.

--- Vasari ---
- All exp modified have been increased
- Hull Decreased 16500 --> 10000
- Hull Repair Rate Decreased 8.25 --> 10
- Shield Increased 8750 --> 10000
- Shield Restore Rate Decreased 16.5 --> 10
- Shield Mitigation Decreased .6 --> .5
- Armor Decreased 19.5 --> 14
- Chaos Bolt Weapon Range increased 6000 --> 18000
- Chaos Bolt Weapon Damage / Burst increased 164 / 10 --> 200 / 10
- Pulse Gun Weapon Range increased 8000 --> 9000
- Pulse Gun Weapon Damage / Burst Decreased 186 / 3 --> 150 / 3
- Missile Weapon Range Increased 10500 --> 30000
- Missile Weapon Damage / Burst Decreased 325 / 2 --> 250 / 1
- Max upgrades increased 8 --> 10
- Trade Income increased
- Cargo Ships Increased 5 --> 7
- Star Base Fighters / Bombers have been upgraded.
- Reduced Max Fighters to 6
- Many of the costs have been reduced.  Vasari will use a mix between Metal and Crystal
- Vasari are masters of nothing, but very versatile and powerful in many other regards.

** My own assessment on these changes is they may seem weak at first, but once you get the research in the military / defense tree going you will have some power houses guarding yourself.  And for those who like to get max capital ships they are a great challenge with nice rewards on experience gains.

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0 comments by Losschris on Jan 16th, 2013

Version 1 Update:
- Removed some of the Beta files and conditions that were not needed for testing.
- Removed all defnese platforms updates, this will be part of another mod later on.
- All races Repair stations have been updated and will now become a greater part of your defense along with your star base.
- Costs have been modified and updated after Beta for better balancing.
- Repair Stations have had there Slot count increased up to 4 to balance buffing.

Downloads RSS Feed Latest Downloads
Loss's Star Base Mod - Ver 1

Loss's Star Base Mod - Ver 1

Jan 16, 2013 Full Version 1 comment

The official release has happened I hope you all enjoy it. I hope you all enjoy it currently working on Loss's Capital Ships and Ver 2 of this Mod as...

Star Base Mod - Beta 3

Star Base Mod - Beta 3

Dec 31, 2012 Demo 0 comments

This patch has fixed a few credit, metal, crystal errors, and also added in the Defense package so look forward to having your repair platforms hitting...

Loss's Star Base Mod - Beta 2

Loss's Star Base Mod - Beta 2

Dec 29, 2012 Demo 0 comments

I have corrected some of the issues from the Beta, and I hope you all keep looking and enjoying the mod. Please let me know of any issues or things that...

Loss's Star Base Mod - Beta

Loss's Star Base Mod - Beta

Dec 28, 2012 Demo 0 comments

This is the current beta version of this mod for SOSE Rebellion ver 1.1

Post comment Comments  (0 - 10 of 11)
Losschris
Losschris Feb 16 2013, 11:51pm says:

Sorry for no updates due to left hand being injured in an accident the project next release has been delayed. :/ I apologize for this guys, I am hoping that I can get this cast off soon because it sucks typing with one hand.

+1 vote     reply to comment
xbreed666
xbreed666 Mar 29 2013, 11:04pm replied:

ehh, these things happen.

+1 vote     reply to comment
moddlord1
moddlord1 Jan 16 2013, 9:29am says:

waz up! looking good

0 votes     reply to comment
Guest
Guest Jan 9 2013, 2:22pm says:

This comment is currently awaiting admin approval, join now to view.

Losschris
Losschris Jan 16 2013, 9:20am replied:

Do you know if all the players had it installed also?

+1 vote     reply to comment
Guest
Guest Jan 9 2013, 2:07pm says:

This comment is currently awaiting admin approval, join now to view.

Losschris
Losschris Jan 16 2013, 9:19am replied:

I will look into this.

+1 vote     reply to comment
Losschris
Losschris Dec 29 2012, 9:47pm says:

Currently working on Beta 3 which will focus on star base abilities. I hope to have it released by Tuesday so I hope you guys enjoy Beta 2 for now.

+1 vote     reply to comment
d10sfan
d10sfan Dec 28 2012, 11:52pm says:

out of curiosity, why's this tagged as linux?

+2 votes     reply to comment
Losschris
Losschris Dec 29 2012, 9:37am replied:

Thanks I have fixed this d10sfan. I appreciate this comment.

+1 vote     reply to comment
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Platform
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Losschris
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Released Jan 16, 2013
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Real Time Strategy
Theme
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