Kingdoms Collide is about fun and balanced online multilayer combat where a highly skilled player can always win the day, set within a beautiful fantasy setting. The player takes on a third person camera to enhance the melee combat, as to combat what we've found in FPS-camera melee games (where people run around like headless chickens unable to see their surroundings). Also, Kingdoms Collide is made to have a good range of player customization in choosing a unique weapons and skill sets that suit you - this also makes each player able to have unique role within their team hence enabling great depth in teamwork, tactics and strategy!

Post news Report content RSS feed Kingdoms Rise - Nearly in Alpha!

It's been a long time since our last new update, and since then Kingdoms Rise has progressed in leaps and bounds. Read on for details and how you can get involved in the Alpha!

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It's been a long time since our last news update, and since then Kingdoms Rise has progressed in leaps and bounds.

PROGRESS UPDATE
Kingdoms Rise is greatly inspired by the Jedi Knight series and well as Mount&Blade. So recently we reached our to the hardcore members of the respective communities behind these games and asked for their feedback on KR. Their feedback was invaluable and since hearing it we have made big changes to the games pace and direction.


Melee combat has become much faster now and movement too is a lot more free and high speed. Jumping will get you further and soon we will add in platforming abilities such as ledge climbing and wall scraping (think Megaman X)

As well as these changes to pace we are also looking to add in more base player abilities and skills to master. One of our ideas so far is to have a once per life disposable ability (like the grande in most shooter games).
So our first one of these disposable weapons will be this bomb-ahawk!

Bombahawks

One of the other things we started seeing as important after some closed player testing is rewarding players for kills, players should grow stronger and look more bad-ass than the other players in the server as they score kills and so we started work on player effects to add to players on killing sprees.
You can see the beginnings of those in this video,


Ok, so that's a quick update on how things have been going, now, where are we heading?

ALPHA
We are almost at the point where we can distribute a build of the game for online alpha testing. I've been inviting people who have expressed an interest into a private steam group called 'Kingdoms Rise' and now I want to ask any of the moddb'ers to join in too!
Simply message me, comment bellow or otherwise tell me you want an invite over Steam and I'll get you one!

Thanks for reading and please don't hesitate to tell us what you think of the game bellow!
-Jackson31

Comments
somonels
somonels

Looks great.

Wait, which engine will it be on? The new combat looks like UE3 and the player effects more like Unity.

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jackson3113 Author
jackson3113

This is in UDK, I like to use non-UDK dev textures just to mess with peoples heads (and also because the default purple checker thing looks horrible :p)

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Jetcutter
Jetcutter

Would love to test for you.

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Quansword
Quansword

Oh, yes please; the first game was great, and I love how this is turning out, and you're just adding more awesomeness. My steam name is the same as my moddb name.

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streamdream
streamdream

This game looks quite intresting.

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Fays_Master
Fays_Master

I'm up for testing and giving feedback about the game.

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Ravious
Ravious

I had quite some fun moments in the HL2 mod, will never be able to play an UE3 game though.

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jackson3113 Author
jackson3113

Why is that?

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klumpaen
klumpaen

up for testin if you need another one :) dont really know when i will have the time to test it though .

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booman
booman

Climbing ledges would be an awesome element to Kingdoms Rise!
I can imagine chasing eachother across ledges like in Assassins Creed.
Another element from AC that would be great is hordes of bystanders...
You know.. people that could get caught up in the battle just because they were in the wrong place at the wrong time...
Nice update, looking forward to the Alpha!

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Quansword
Quansword

I was thinking about the same ledge idea.

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Quansword
Quansword

By the way, Happy says hi. Also, thank you for the Ship game which I got from him, now we all have it.

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GeorgeRO
GeorgeRO

Great game,I would like to test the alpha :D

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Henley Staff
Henley

The sword combat looks like everyone is telegraphing their moves all the time. Shouldn't it be more subtle?

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notaclevername
notaclevername

Looks beautiful, I'd like to test! BrutalDeath - on steam. msg me if that don't work.

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skeletar
skeletar

I love the look of it, would realy like to try it out and play some.

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MastaYoda1
MastaYoda1

i will love to test your game and sent you feedback im tracking this game so long time mi steam name is: the_vampire1 sorry for my inglish im latino

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