Kill the King (KtK) is a new mod which changes the Call of Duty 4 experience dramatically by dividing teams in two groups - assassins and guardians. At first, one lone assassin must strive to kill the king - whilst dodging the guardians. Killing a guardian will respawn him as an assassin, who can then help to kill the King.

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Blog RSS Feed Report abuse Latest News: KtK version 2.09.26 is now available!

1 comment by VikingKampfsau on Apr 14th, 2013

After a long time of keeping the mod private i finally decided to share the current version!

A big thanks goes out to the Team LineX for hosting the development server, sharing their ideas for new features and supporting me all the time!

Changelog 2.09:
- Added carepackages,
- Added a katana for assassins,
- Added a new Scope for Assassins,
- Added mantle support to the dog,
- Added a feature to restore lost ranks,
- Added a day-night-cylce based on realtime,
- Added enemy indicators when using AC130 etc,
- Added a horn to the RC-XD (just for a laugh),
- Added gore effects to the explosive crossbow,
- Added a new glitch detection to the antiglitch feature,
- Added a script to enable/disable the dog from certain maps,
- Added a second assassins if the dog is disabled or not supported,
- Added a function to reset challenges (somehow not working online),
- Added a menu to allow players to custimize their game a litte bit,
- Added textes to the unlockables menu to explain what the item will do,
- Added a killstreak for the dog so he's able to poop (just for a laugh),
- Added a script to delete unnecessary "script_/spawns_/trigger_ elements" from map,
- Added multilanguage support to the mod (unfinished due to the lack of translators),
- Added new hardpoints, gainable through the carepackage (Nuke, Sentry Gun, Predator, Juggernaut),
- Added a slot sytem for hardpoints to allow players to carry/use different hardpoints at once (like mw3),
- Fixed the self-revive for Vip's,
- Fixed the text positions on the loadscreen,
- Fixed the appearance of duplicated blood pools,
- Fixed the selection system, so it will not get stuck anymore,
- Fixed the tripwire and slightly changed it to make it more realistic,
- Fixed the filmtweak issue for players connecting when a nuke was launched,
- Fixed the script_error which wwas flooding the console when a player launched a hardpoint,
- Fixed the poison grenade, smoke effect will no longer be played in the air when thrown to high,
- Changed the layout of the admin menu,
- Changed the layout of the hud overlay,
- Changed the grenades to semtex grenades,
- Changed the flypath of the mortar shells,
- Changed the layout of the ghillie-selection menu,
- Changed the layout of menu visible when entering the server,
- Removed the rank up notify messages.

Note: If you have used an older version of the mod please compare the configs, additions have been made!

Downloads RSS Feed Latest Downloads
Kill the King 2.09.30 (beta)

Kill the King 2.09.30 (beta)

Aug 4, 2013 Full Version 9 comments

Here is what you have been waiting for so long. Version 2.09 is finally in a playable state and can be downloaded now. Please keep in mind that it's still...

Kill the King v2.08

Kill the King v2.08

Oct 22, 2012 Full Version 6 comments

This is the release of the Kill the King version 2.08

Kill the King v2.07 (includes bugfixes)

Kill the King v2.07 (includes bugfixes)

Jun 19, 2012 Full Version 0 comments

This is the release of the Kill the King mod, which has all current bugfixes included.

Post comment Comments  (0 - 10 of 185)
rocco27 Sep 26 2014, 11:26am says:

Hi everybody! Greetings from club27 team!

We would like to announce here, the club27 Kill the King server which made this mod and gametype famouse and popular for Call of Duty 4 will close the door.

We want to say a big thanks to:

- Viking who worked alot and made the mod
- All players who played with us from the beginning (April/2012)
- club27 team who helped to Viking to make the mod better and bugfree (We reported hundreds of bugs and improved the mod with nice ideas, the mod will be poor and full bugs without us!)

We had alot of fun and good game until PB and Hardware BAN got broken, because of Activi$ion business politics. Until this we had relly nice and cheaters free 1,5 years.
Unfortunatelly alot players left the whole CoD4 community and we also lost hundreds of ordinary players.

We wish you the best, see you in the another game or next life! :)

club27 team leader

Xfire: rocco027

+1 vote     reply to comment
Guest May 19 2014, 10:15am says:

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The_Defender_Woods Sep 10 2013, 11:07am says:

Guys error File Some name mismatch

+1 vote     reply to comment
CXJRAMBO Mar 10 2014, 2:06pm replied:

rename the folder of the mod, eg killk

+1 vote     reply to comment
VikingKampfsau Aug 15 2013, 2:50pm says:

Together with the Community "Team logiX" I present the new and official Development-Server, which has always the newest Version of Kill the King.

logiX Kill the King v2.09.31

Hope we can see you on, enjoying the server and reporting bugs if found.

+1 vote     reply to comment
BIGKABOOM Aug 7 2013, 5:59pm says:

{AK}AUS KILLERS CLAN running a server for Kill The King

Awesome Mod, plays very well.

The Members Love it!!

Check out our website

Well Done!!! :)

+1 vote     reply to comment
temate Aug 3 2013, 2:42pm says:

i can try polish if u want

+1 vote     reply to comment
VikingKampfsau Aug 4 2013, 3:45am replied:

Sounds great! Do you have xfire?

+1 vote     reply to comment
sharbel May 19 2014, 10:25am replied:

Juste email me
for swedish translation

+1 vote     reply to comment
Guest May 19 2014, 10:19am replied:

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Call of Duty 4: Modern Warfare Icon
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Release Date
Released May 6, 2012
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22 votes submitted.

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Highest Rated (2 agree) 10/10

Very unique mod, it's very well designed and haven't found any bugs.
Gameplay is really fun, everyone who has CoD4 should try it :)

May 8 2012, 11:22am by BraXi

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Kill the King
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