Kane's Wrath Reloaded is a partial total conversion and balance mod for Command & Conquer 3 Tiberium Wars designed to change and make gameplay the way it was meant to be played. Unlike the original Kane's Wrath expansion for CNC3, this mod for CNC3 will not be played under most KW current gameplay changes and conditions. New gameplay changes, edited content and most units imported from KW and C&C4; (yes, they are real) will add and combine to the strength of the new gameplay experience for this mod.
Those are the last of the new units from C&C4 that will be used mainly only for the Zocom faction. The Spartan will have an ability to deploy it into a turret (if I can do it). The Armadillo has the same function an as APC but this unit will crush only light vehicles. However, all of these units will need re-sizing as well as fixing missing death animations since they all disappear when they are destroyed.
yeah ZOCOM really deserves to have them since EA designed them in the first place making them best for turtle players
are these import or youre own miodels?
From C&C4
The armadillo is passable but the Spartan and the infantry are to cartoony. Heck the Spartan is a horrible design that would be easily killed on the battlefield due to ricocheted and such
i think you should scale down the C&C4 infantry
These units have already been scaled down here: Moddb.com