Kane's Wrath Reloaded is a partial total conversion and balance mod for Command & Conquer 3 Tiberium Wars designed to change and make gameplay the way it was meant to be played. Unlike the original Kane's Wrath expansion for C&C3, this mod for C&C3 will not be played under most KW current gameplay changes and conditions. New gameplay changes, edited content and most units imported from KW and C&C4 (yes, they are real) will add and combine to the strength of the new gameplay experience for this mod.

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Media RSS Feed Report media Cyborg Reaper and Cyborg Commando (view original)
Cyborg Reaper and Cyborg Commando
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Cabal/Legion
Cabal/Legion Apr 29 2011, 12:31pm says:

ohh i wish the marked of kane would have them both instead cause of them are cyborgs and they say in the campaign story the blackhand and the brotherhood finds cyborgs creepy and prefers using the best human soldiers they could train.

what i would do if i had this is make the enlightened cyborg become anti infintry instead of anti tank since both the venoms and shredder turrets have the same upgrade that turns out to be anti infintry while making the reaper become anti tank.

+6 votes     reply to comment
keithktam
keithktam Jun 26 2011, 6:44am replied:

i agree!! black hand hates cyborg

+2 votes     reply to comment
ololo
ololo Apr 29 2011, 1:59pm says:

nice!

-1 votes     reply to comment
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Description

Thanks to "gdi_commando", I got the Cyborg Reaper working ingame which it's armed with new laser beams instead of mini rocket packs. Death animations for that unit still need some work. The Cyborg Commando needs a better weapon other than using the Nod Commando's laser gun. He can still use the C4 bombs on buildings. Both the Cyborg Reaper and the Cyborg Commando will be built only for the Black Hand faction.

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Demonstration
Date
Apr 29th, 2011
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