A huge compilation of the best S.T.A.L.K.E.R. Call of Pripyat mods. Graphics, sound and gameplay overhauled.

RSS Reviews  (0 - 10 of 90)

Its good needs a bit of work,but its been alot of fun =D

Its excellent that the essential ingredients that make a great mod are compiled all together. Visually improved, gameplay preserved but overhauled to add longevity to CoP.

Highly informative list of changes and compilation. A polished and professional attempt indeed.

just awesome

IWA's graphical updates, minimalistic hud, reworking of terrible English dubs and increased difficulty do wonders to produce a richer game-play experience.

VERY NICE !!!! WHEN OTHERS GOT STALKER COP AND YOU WANT MORE THAN TAKE THIS !!!

9

Great, you put a really great work on this mod. I think it is so far the best mod for any Stalker game, I like the option to take and put objects anywhere you want it, to sleep, to get stalkers to your group ...
Only thing I dont like is the "spaghetti" on weapons :D but its realistic, thought some weapons might be clear, like Fn F2000 or some sniper rifles, but i hope you will repair it in v. 1.3. and please remove the compass and leave only the objective mark ;)

A very promising compilation mod.

8

CounterRightHand says

May contain spoilers Agree (2) Disagree

One of my favorite mod so far. Probably the mod balanced between the "super easy mode" of the vanilla game and the ultra-hardcore of other mods. btw, I think there is room for others improvements. Definetley worth a try. Kepp up the good work.

I have found this mod to be hit-or-miss on certain aspects.
I love most of the gameplay changes enough to keep the mod, but there are serious problems with the rest.
-The game frequently crashes when I load a save.
-The new weapon textures are horrendous. This is particularly funny because there is rust all over polymer and rubber components of the guns. I bet someone opened up the texture files and took no longer than a few minutes to carelessly splash a rust effect all over them. It doesn't even look like rust. It's like half blood half spaghetti sauce with dirt.
-The new sleep mechanics are nice, but Deg. has become downright narcoleptic. I've had him pass out 6 hours after waking up from 12 hours of sleep. COME ON!
-Most of the weapons weigh a full KG more than they should for no reason whatsoever. This isn't "realistic". Look up the makes/models on world.guns.ru and you'll find a SIG 550 does NOT weigh 5.5 KG and you must go by UNloaded weight because that's how the game counts it.
-I don't know if this was changed by the mod or if it is a game bug (I've never run into it playing vanilla) but if you die during an emission and load the "emission" autosave it'll reset the emission kill timer to a totally RANDOM value. This means you can reload the save, have a full minute to find cover, fail, reload and find that you now have 1 SECOND so you die instantly, reload, find that now you have 2 minutes, find cover, die for some other stupid reason, reload to the emission save because it is the most recent, NOW YOU GOT 5 SECONDS MOFO, die, reload, game crashes.

remarkable fashion!