A huge compilation of the best S.T.A.L.K.E.R. Call of Pripyat mods. Graphics, sound and gameplay overhauled.
This upgrades your version 1.1 to version 1.2. (Savegame compatible)
and would like the features of version 1.2 added to your game.
It is savegame compatible so you only need to download this upgrade, uncompress the files
and copy it on top of your gamedata folder.
You must accept files to be overwritten in order to install this upgrade properly.
The new features of version 1.2 are:
The HUD has been expanded to include a small compass and minimap that helps you
navigate within the exclusion zone. It won’t show enemy locations.
Neither will it show dead bodies. It will however indicate your friends and VIPs (like traders).
Still you will find a display of your currently equipped type of ammunition
as well as how much there is left.
The Field of View has been widened to fit better with high resolution gaming
and expand your view. The FOV is now 75’.
Main menu and loading screens has been redone in the concept of the mod.
They now include authentic and real photos of the zone.
All weapons in the zone now seem more used and unmaintained.
There is a large variation in the amount of corrosion and dirt on the weapons
depending on the background of the weapontype.
Military weapontypes are less corroted as they are better maintained.
The AKS74U and AN94 "Abakan" has been retextured to be the
dirty and corroted weaponry of the zone.
Many weapons, binoculars and attachments have been equipped with more suitable sound effects.
Tired of feeling sleepy when exploring the zone?
Now barmen in Zaton and Jupiter are selling stronger and more effective
energy drinks to burn off your sleepiness.
Don’t use these if you are planning to sleep around the next corner.
Prices have beeen raised a bit because of the higher dosis of caffeine.
I might add that a constant mix between sleeping pills and energy drinks is a bad idea
in the long run. Seek a more natural day/night rhythm.
Military forces has excluded the zone even further and ammunition is now smugled
into the zone in a less frequent basis.
This means that traders has less but more valuable ammo to offer at a raised price.
By helping the military faction in Pripyat you are still offered free ammo.
No shooting from the hip. Recoil of all weapons are now more aggressive so that you need to
take proper aim and use the strength of your hands and torso to shoot with low recoil.
Crouching improves your aim in the optimal way. If you don’t aim properly you will suffer
great recoil and weapon sway when shooting in bursts or fully automatic.
You have been granted a better flashligth that illuminates the distances in front of you
even better that the last one.
All the carcasses and smell of missery has attracted aggressive flies to the zone.
You won't see them but you will notice them more often. Especially around lakes and swamps.
Be sure to find one around your face anytime soon.
They also may disrupt your sleep when you put your dirty sleeping bag to the test out in the open.
Your radio has been tinkered with to have stronger and clearer signals.
However, this means that you are also picking up small and weak portions of enemy radio chatter
from your local vicinity. Some are related to their exploring. Some are related to their tactics.
The frequencies that are picked up are totally random and might be mixed.
Only the frequency of your own faction is clear and reliable.
It could be the secret of a bandit telling his comrade where to find the hidden gas mask
in perfect condition. It could be the radio whispering of an enemy sniper in the top window
of the building asking for the approval of his boss to take you out.
Who wouldn't want that kind of life saving signals?
The maximum weigth you can carry is lowered but you run slightly faster now
when not overencumbered.
Range of the combat knife has been raised.
Thanks to all who gives constructive feedback on the concept of the mod
and generally contributes on the mod profile.