Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.

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Media RSS Feed Report media HECU body - NPC Model v0.6 (view original)
HECU body - NPC Model v0.6
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carloscarlin
carloscarlin May 19 2011, 7:50pm says:

Nice! How is your team going?

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate May 19 2011, 8:45pm replied:

Thanks! The team is coming together. I've started assigning jobs for the team to do already.

+1 vote     reply to comment
AmaroqDricaldari
AmaroqDricaldari May 19 2011, 8:03pm says:

ONce you are good at texturing, can you show us a texture on the model?

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate May 19 2011, 8:45pm replied:

Sure. As soon as possible.

+1 vote     reply to comment
GFreeman515
GFreeman515 May 19 2011, 8:29pm says:

I like where this is going, Good job Dex!
Any progress on Gordon's model?

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate May 19 2011, 8:45pm replied:

I'm halting that for now. I have so much to do, but I'll get it all done eventually.

+1 vote     reply to comment
HosséAKM
HosséAKM May 19 2011, 9:04pm says:

NIIIIICE.....
Can't wait to see the textures!
BTW When are you going to make the textures?

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate May 20 2011, 7:26am replied:

Thanks! Wait, lemme think...NEVER. Just kidding (It will probably look really stupid when being read).

I'll try make the textures right after the UV mapping.

+1 vote     reply to comment
Cpt.Steel
Cpt.Steel May 20 2011, 6:07am says:

As I compare this with your earlier human models, I must say your modelling skills go sky-high pretty fast.

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate May 20 2011, 7:59am replied:

Thanks! It's still not as high as can be, but it comes close enough.

+1 vote     reply to comment
unknow5763
unknow5763 May 21 2011, 8:46am says:

Cool the model is really coming together

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate May 27 2011, 7:05am replied:

Thanks, Unknow. Sorry for the late comment. Also, how come you won't join me on steam?

+1 vote     reply to comment
SpeedyClaude
SpeedyClaude May 22 2011, 11:07am says:

cant wait to shoot him
I could shot him all day long

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate May 27 2011, 7:06am replied:

He would die relatively soon after you start, you know. Then again, you could shoot his corpse.

+2 votes     reply to comment
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Description

Working really hard. I managed to finish up the arms, and get the equipment to a more appropriate proportion. Hope you like it.

Also, I've become a member of TWHL. This is relevant because...actually, it isn't really. I'll start posting progress up there, though.
_______________________________________
Modelled: Dexter
UV Map: None
Textures: None
Time Taken (Model): Around 8 hours
Poly Count: 5,751
Programs: 3ds Max

Image Details
Type
Demonstration
Date
May 19th, 2011
Size
1024×768
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