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Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.
Hey. I took a break from modelling for two reasons. Obviously, to start mapping and also to look at some Source entities to try recode them.
This is very early work in progress - the remake of subtransit. I didn't want to use textures yet. I like, again obviously, to do that in the end.
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Mapping: Dexter
Textures: None
Time Taken (Model): Around 4 hours
Programs: Valve Hammer Editor
it's looking pretty good
Thanks, Nuke. The other pic is much better, though. This is what used to be the manhole, but I changed it to be a liquid mixer.
Maybe put screens of the area in the old version in the top right corner, but yeah looks good so far.
Thanks. I'll do that.
This doesn't look like Quake.