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Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.
Hey. I took a break from modelling for two reasons. Obviously, to start mapping and also to look at some Source entities to try recode them.
This is very early work in progress - the remake of subtransit. I didn't want to use textures yet. I like, again obviously, to do that in the end.
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Mapping: Dexter
Textures: None
Time Taken (Model): Around 4 hours
Programs: Valve Hammer Editor
Cool like the scrture but looks a little bland
It's still untextured. Duh.
It looks like Quake.
I hope to see more of this in the future
Thanks! Right now I'm working on something much more important - NPCs picking up weapons, starting with the scientist.
dont like these arches
Those are for the tunnels. Arches are what make most sense.
Looks like a hl2 map (might want to change the skybox).
I'll change the skyboxes and textures soon.