This mod aims to fix bugs and add missing features to Luke Moloney's Homeworld Classic Mod. It is a seperate installation, not an update or a patch. Quote (From Luke Moloney's Homeworld Classic Mod): "Welcome to the Homeworld Classic Mod. This mod attempts to implement the multiplayer features of Homeworld 1, AKA Homeworld Classic, in Homeworld 2. "The following features are implemented: * Unlimited unit caps * Carrier battle * Win condition - capture enemy capital ship * Resource injections * Resource lump sum injection * Bounties * Research disabled * Crates * Hyperspace disabled"
CHANGE LOG 1.1.1 • SPECIAL FLEETS and CARRIER ONLY modes no longer conflict each other. • Tweaked the SPECIAL FLEETS awards and updated the descriptions...
This is the successor to Homeworld Classic Rebalance. It contains all the features of that mod plus those of my Gameplay Enhanced mod.
The first release for this new mod. It's a combination of the Homeworld Classic Rebalance and Gameplay Enhanced mods. [edit] I've renamed the mod BTW...
Upload attempt #2... CHANGE LOG 1.6.2: Silly me, I forgot to update the default maps like I did the ones in the additional map pack.
Mostly updates to maps and the underlying mapping system.
Mainly fixes meant to help prevent desyncs. Also some underlying code base changes to facilitate future expansions, as well as the introduction of Cataclysm...
Mainly fixes meant to help prevent desyncs. Also some underlying code base changes to facilitate future expansions.
CHANGES IN 1.52 • Fixed the bug where some ship icons weren't showing up.
HW Classic Mod Rebalance CHANGES IN 1.51 • Levels are once again located in the "Homeworld2\Data\LevelData\Mu ltiplayer\HomeworldClassic\"...