Just put this mod here to tell everybody that we NEVER stopped (some members of the group really kept quiet for so long though).
This mod is even older then another project(see Homeworld2: Free Mod) of our group. In fact, we got together right for this mod: to make a campaign of the Vaygr. Yeah, that's our whole idea in the beginning, and now two years have passed, things changed a lot. We got another idea and developed free mod, but when it reached V0.06, we have to stop because of too many problems. I'll explain it there instead of here. In the meanwhile, we caught some good ideas from the DOW series, and put them into this mod. We finally named it "Dark Times Mod", and here it is.

Main Features:

-Remake the Hiigara and Vaygr, create two carrier battle groups to replace them. Each battle group's flagship is a strong carrier.
-Deathmatch rule changed: Player cannot be killed before all his ships were destroyed or all his and his allies' flagship(s) were destroyed.
-Achievement system added. 10 kinds of achievements can be reached so far, and each kind have three levels, players can gain experience and even technologies by reaching an achievement.
-Each player is his battle groups' commander, and need to gain experience to improve his ability to make the fleet stronger. How to do so? Spend RUs, kill enemy squadrons, or capture enemy ships.
-There are three kinds of ability that a player-commander have, they are: control, fight, and technique. Simply, control ability make the fleet bigger, fight ability make each unit stronger, and technique ability make the fleet have more kinds of unit. While things won't go that simple...
-There's also a commander for each kind of unit (none for collectors, probes, etc.), they also need to live and fight to make this kind of unit stronger.
-Also, a system was added in the very beginning, by which players can summon some special units to join in the battle immediately.
-A new game mode, maybe more. Based on new gameplay and some new ideas.
-The most important, our final goal: a campaign with a story from the rising of the Vaygr till several years later than the End War. Mainly focus on one of these two carrier battle groups: the "Falcon", sixth 'special' carrier battle group of the Vaygr.

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Mission01 Translated Mission01 Translated Location Card
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Dark Times Mod V0.8 [English V1.2]

Dark Times Mod V0.8 [English V1.2]

Jul 23, 2013 Full Version 2 comments

Well, I've finished translating that single mission we did so far, as well as the basic skirmish mode, now you can well enjoy them!

Dark Times Mod V0.8 [English V1.0]

Dark Times Mod V0.8 [English V1.0]

Jun 29, 2013 Full Version 5 comments

Fi……nally, I've got some time and finished part of the translation! Basically, most necessary texts is done by now, and I think it would be enough for...

Post comment Comments  (0 - 10 of 20)
Guest
Guest Apr 4 2014, 5:00pm says:

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iopser
iopser Mar 6 2014, 3:41pm says:

hello ,
Nice mod, really.
I'm trying this mod.. but.. the desciption of the map. in the begining appears weird, cann't read.. any ideas how can put in english??

Thanksss

+1 vote     reply to comment
Chimas
Chimas Sep 1 2013, 9:31pm says:

You guys might be interested on this:
Forums.relicnews.com

Little story:
Forums.gearboxsoftware.com

+1 vote     reply to comment
koekibar@
koekibar@ May 24 2013, 11:21am says:

is this mod already dead????

0 votes     reply to comment
LeviathansWrath
LeviathansWrath Jun 30 2013, 7:41pm replied:

they arent dead dude just busy with RL.

+2 votes     reply to comment
-Rakieta-PL
-Rakieta-PL May 12 2013, 1:36pm says:

Helllo. Very interesting mod! I track this and I'm waiting for first english release. Free mod is great, this must be great too. keep it up! I can't wait to see operating Planetkiller!

+1 vote     reply to comment
HW_Lover
HW_Lover Feb 5 2013, 7:42am says:

A Chinese preview version has released, begin working on translation and some revises.

+1 vote     reply to comment
koekibar@
koekibar@ Mar 8 2013, 10:56am replied:

when is the first release?/ when is the translation done?

+1 vote     reply to comment
DarkSajuuk
DarkSajuuk Dec 30 2012, 5:19pm says: Online

This mod has my intrest I look foward to see what it comes up with.

+1 vote     reply to comment
HW_Lover
HW_Lover Dec 24 2012, 12:25am replied:

1.Don't forget that the Falcon is still a vgr carrier, that means it has only one production slot, while the Vagabond StarDust is an hgn carrier, and it has three production slots. That's the reason why we strengthened the Falcon by making it be able to build more than one family of ships, and giving it two more weapon slots than the Vagabond StarDust.

7.Indeed, just like what you suppose :)

+1 vote     reply to comment
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Homeworld2: Dark Times Mod
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