Classics Multi-Player Mod: CMM v 3 What I want to accomplish with my mod: My goal basically is to improve Homeworld2 by adding custom and singleplayer content while still keeping the game's look, feel, and balance. CMM is more like an expansion pack than a "Total Conversion", as it expands every aspect of Homeworld2 with out losing its origonal feel. I've worked to make the game a little faster paced by adding the Keeper/Progenitor race to add a whole new dimension to the Multiplayer. I'm also adding new ships wich I make sure are balanced so that they don't ruin the gameplay, and remain fun to use. Added in Beta: I've made the Keeper a playable race and reprogrammed the AI to get it to work correctly. The Keeper builds all the different types of ships and attack and defend just as the other two races. Also this is very WIP, expect to see more such as the Dreadnaught added in and the other two stock races getting a lot more ships. I have also sped up...

Post article RSS Articles
CMM v 3.2 Beta Released

CMM v 3.2 Beta Released

News

CMM v 3.2 has been released. Mostly its an update for the Keeper AI. They now have a tech tree and build everything from AttackDroids to Dreadnaughts...

New Website Up and Running

News

Check out the new CMM website. I've got forums running and have posted all that I have been doing since my last release. The website will be updated...

Version 3 of CMM Realeased!

Version 3 of CMM Realeased!

News 2 comments

As soon as Moddb validates my download, Version 3 will be available for download. In version 3 I have about changed everything. I reskinned the UI, added...

Version 2 Realeased!

News

In the second version of my mod there are now 2 new ships for each of the 2 stock races. For the Higgy you now have a Standoff Bomber and a Multigun Corvette...

Version 1 Realeased!

Version 1 Realeased!

News

CMM Update: Click to enlarge images! I balanced out the Assult Mover and the Attack Droid, the mover is now a very effective anti fighter unit and the...