Enhanced Shaders Ultimate 1.0 out now! Breathe new life into a classic! Greatly enhanced graphics for Half-Life Source using a custom ENBSeries configuration and palette texture! Check the screens and video... - Adaptive Bloom - Adaptive Depth of Field - SSAO - Screenspace ambient occlusion (ambient soft-shadowing) - Per-pixel lighting or Phong shading - Color correction

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Media RSS Feed Report media Coming Soon - Shader Pack for HL2: Episode 2! (view original)
Coming Soon - Shader Pack for HL2: Episode 2!
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Torr3
Torr3 Oct 20 2010, 2:31am says:

wow, awesome ^w^ except the gravitygun and hud is blurry ;_;

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Tapio
Tapio Oct 20 2010, 7:17pm replied:

The Gravity gun is blurry in this scene due to the depth of field effect. Since the view is focused in the distance, the nearby items are slightly blurred.

The effect is dynamic, however. If you look at something nearby (i.e. point your mouse at a nearby object), then the gun and nearby area are clear, and distant areas are blurred. Check out some of the other images in this gallery to see this effect more clearly.

When the mod is released, you will also be able to disable this individual effect if you prefer, by editing an .ini file.

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AmaroqDricaldari
AmaroqDricaldari Apr 16 2011, 6:42am says:

This mod will be just what I need for some of my projects.

+1 vote     reply to comment
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Description

First comparison screenshot - Half-Life 2: Episode 2 - Enhanced Shader Package Beta 0.8 -- Coming soon!

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Promotional
Date
Oct 18th, 2010
By
Tapio
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1440×1796
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