Enhanced Shaders Ultimate 1.0 out now! Breathe new life into a classic! Greatly enhanced graphics for Half-Life Source using a custom ENBSeries configuration and palette texture! Check the screens and video... - Adaptive Bloom - Adaptive Depth of Field - SSAO - Screenspace ambient occlusion (ambient soft-shadowing) - Per-pixel lighting or Phong shading - Color correction
A new comparison screenshot of my upcoming shader package for HL2 Episode 2. This one will come with a few versions (UHQ, HQ, Lite)...
This screenshot shows the UHQ version.
A new comparison screenshot of my upcoming shader package for HL2 Episode 2. This one will come with a few versions (UHQ, HQ, Lite)...
This screenshot shows the UHQ version.
Be sure to click 'View Original' in the top bar to see this image in its full glory!
On - FPS: 12
Off - FPS: 51
WUT????
Lol, yes, the full UHQ version can be murder on Framerate, particularly at High Res (the screenshots are at 1920x1200). As such, I will be releasing 'lighter' versions of the mod that are not quite as demanding.
The most demanding effect is the SSAO, and you will be able to toggle this on and off in real-time while playing. Disabling the SSAO will boost your FPS by 30 or more...
Stay tuned!
I like the top one... don't have to see her face :D
Ha!
Seriously, been learning some new tricks, how to reduce the haze but keep the 'effect'. Wait for the release.... it will be pretty sweet ... just gotta finish my work on this first:
Newvegasnexus.com
Also, can you fix the lighting and keep the textures from getting Blurry, please? The Gravity Gun's glow is too dim.