The goal of Half-Life 2 : MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more options and combat opportunities as well as refine how the Player handles his arsenal. Half-Life 2 : MMod also offers minor AI enhancements, extended abilities for combine soldiers, multiple bug fixes, enhanced visuals, VFX re-design, sound redesign and much much more, while keeping nearly every new feature in the mod totally optional.

Description

This patch will allow you to play through Deeper Down with MMod's gameplay and visuals enhancements.

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Deeper Down - MMod Compatibility Patch (Redux)
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PRinceBhai
PRinceBhai - - 500 comments

What is updated or Reduxed in this patch?

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IDDQD_1337 Author
IDDQD_1337 - - 314 comments

As Deeper Down is just updated to 0.4

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Anschluss
Anschluss - - 34 comments

Bad patch! Something's not right-missing textures and doors in the first level. I assume the (spoilers) downstairs canteen headcrabs are supposed to be friendly. They were in the OG game too. Even the intro credits are too tiny when playing through the MMod patch. Didn't go past powering up the downstairs fuse box.

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ExcessiveGBH
ExcessiveGBH - - 83 comments

Having the same issue. Barrels are invisible. There's one puzzle where barrels are required to balance an elevator, being invisible adds extra complexity.

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Paynamia
Paynamia - - 200 comments

>I don't know if the problem is with the mod or my patch, but during the test the doors became invisible

I tried to make this patch shortly after 1.3 came out and encountered the same thing. I think there's just something weird about Deeper Down.

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