Heritage of Hussaria mod is a Single-player mod for MB With Fire and Sword. This mod offers some game improovements such as tons of new mercenaries (like mercenary hussars, hungarian veterans, western troopers,etc ) AND tons of new iems - hats, unifroms,sabres etc Items: ivanhoe95 - modding Mr.Csatadi - some new items The Deluge group - some more new items The With fire and sword (for Warband) gruop - the remaining new items :)

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Hoh 1.9 + Realism mod 1.5

Hoh 1.9 + Realism mod 1.5

May 29, 2015 Full Version 16 comments

So this is the newest version of the mod, with new (or re-designed) troops (such as Szekler Horseguard, or the new, red-white Marksmen of the Secret Department...

Hoh 1.71 + Realism mod 1.4

Hoh 1.71 + Realism mod 1.4

Dec 28, 2014 Full Version 15 comments

New release contains: ----more units became armorable ----some units can be trained to regulars (mostly swedish) ----more detailed mercenaries ----more...

Hoh 1.7 + Realism mod 1.1 + Native fixes

Hoh 1.7 + Realism mod 1.1 + Native fixes

Apr 5, 2014 Full Version 9 comments

Beside further improovements, this mod contains some fixes, to make the game more life-like.

Heritage of Hussaria mod 1.6 + Realism mod 1.0

Heritage of Hussaria mod 1.6 + Realism mod 1.0

Oct 22, 2013 Full Version 8 comments

This is my HoH mod version 1.6 improoved with a bit of realism in troops chain, in upgrading units, and some new units for factions, etc. One rather interesting...

Mount and Blade Screenshot collection

Mount and Blade Screenshot collection

Jul 25, 2013 Wallpapers 2 comments

This screenshot collection was made by me, and it contains the best and the funniest screenshots from the mods I've played (and believe me, I have played...

Heritage of Hussaria mod 1.5

Heritage of Hussaria mod 1.5

Apr 29, 2013 Full Version 4 comments

So, this is the full version, with lots and lots of new items, all new npcs, and new, elite milita troops for Kingdoms of Poland and Sweden. Thanks for...

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Guest
Guest Aug 11 2015 says:

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mex1312
mex1312 Jun 5 2015 says:

Sorry for the arrogance, but try to embed freelancer mod please

+2 votes     reply to comment
kaskal
kaskal Jun 3 2015 says:

Hairs are not long :( Hairs are long on mod of Deluge. It should be realistic.

+1 vote     reply to comment
acv55555
acv55555 Jun 1 2015 says:

The Weaponsmaster is bugged for me, unlike in native where you just have to talk to him again to pick up a finished order, he just keeps saying "What is your wish" and my character repeats "I must go" and then exits back into the menu.

+1 vote     reply to comment
Kriegtooth
Kriegtooth May 29 2015 says:

Forgot if I ever commented it, but have you thought about adding new factions to the game and expanding the map?

I think it'd be neat to include Prussia as a seperate faction, the Turks,Hungarians, and possibly the Austrians :D

Also more Swedish places. The old map having Vyborg as the only real Swedish settlement always bothered me

Dunno if it'd be too much work, and im of no help except for ideas :(

+1 vote     reply to comment
ivanhoe95 Creator
ivanhoe95 Jun 1 2015 replied:

this would require higher skills than mine

+1 vote   reply to comment
DukeOfJudea
DukeOfJudea Feb 12 2015 says:

If only you and catasdi were working together

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Guest Jan 26 2015 says:

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YourStepDad
YourStepDad Jan 19 2015 says:

Regarding WFAS unofficial, I've spotted a few things I'd like to very much see in your (and all other mods)

Check what I suggested on the Csatadi thread, same goes to you:

Forums.taleworlds.com

I'd love it if you yourself would replace the vegetation you are using with the one from WFAS mod, as it's a lot less performance demanding and imo does look a bit better.

+1 vote     reply to comment
YourStepDad
YourStepDad Jan 15 2015 says:

I overall love how you've done what I always in fact dreamed of having in a mod; a seamless incorporation of WFAS and deluge items.

This adds so much variety and just brilliance and realism to everything, but at the same time;

I'd like to bring your design philosophy into question and possibly heed against going the road of bloating the mod with far too many items and far too many troops.

As it is right now, you can get most types of fancy troops as mercenaries, and as I've said previously - ridiculously cheaply, too.

I could make my army consist of the heaviest, most well armored cavalry and infantry, sword and buckler men, best halberdiers and best sharpshooters by just hiring mercenaries.

Is this really cool? This makes 95% of the kingdom troops obsolete, giving you minimal reason to use them and it effectively kills that satisfaction of building an impressive, well equipped army. You are simply given better things that are just as cool.

The items so far are fine but there's for example many items from the latest version the Deluge that no troops use and that are imo pretty unecessary and unlike the previous batch - kind of don't fit with the rest of the items.

There's also out of era items like the certain new deluge uniforms that have the very late century neckties, and some other such ones, worn by the Hajduks, also an occassional early renaissance item here and there.

It's no biggie as these items are really few, but adding more would make this a problem - at least in my eyes and my humble opinion.

Cheers!

+2 votes     reply to comment
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ivanhoe95
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Released Apr 2, 2013
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3 months ago
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