From the maker of Markistan RPG comes Hatchet. Hatchet is a heavy duty conversion mod for Deus Ex with a campaign all its own. Hatchet contains a unique storyline & employs free-roam mechanics to present a world we think will shock, satisfy, & puzzle you to the end.
Yay or Nay, what's your opinion and why?
A lot of questions had to be asked about how various aspects played out. A lot of things had to also be done for the sake of fashion, as I ended up nicknaming even V2 of this gun as "The big chunk o' steel" due to the way the bottom of the scope, receiver, and grip looked.
For comparison:
V1 - Moddb.com
v2 - Moddb.com
For the most originally composed of the Arsenal's weapons, a lot of good questions have to get asked, and many revision have to be done. I'm realizing more and more that receivers are my Achilles's heel, but I'm incredibly happy with this version of the gun, all around.
Main changes made:
-Reshaped barrel from Convex to Concave, primarily by adding more curvature to the ends.
-Modified notching on barrel to seem both more complete and more fashionable
-Modified top of foregrip to be Concave instead of Convex
-Totally re-did the receiver, grip, and trigger to look more practical, ergonomic, and fashionable.
-Straightened out the front end of the rail/hinge on which the scope is mounted
-Added more curvature to the bottom of the scope to seem like the lens' design is probably shaped.
-Decreased radius of foregrip, the old foregrip radius had an unsettling implication as to how thick it was along the sideways axis.
-Downsized and reshaped butt stock to be a more practical scale.
-Added more curvature to butt stock to seem ergonomic.
Awesome!
Thanks for the feedback, and of course the support as well!