From the maker of Markistan RPG comes Hatchet. Hatchet is a heavy duty conversion mod for Deus Ex with a campaign all its own. Hatchet contains a unique storyline & employs free-roam mechanics to present a world we think will shock, satisfy, & puzzle you to the end.

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Hatchet Catchup Update Dec 2023

Hatchet Catchup Update Dec 2023

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Hi. Wanted to give a check in. My last time working on Hatchet was about august this year, but my last formal update was March of this year. During march...

Hatchet Monthly Update March 2023

Hatchet Monthly Update March 2023

News 4 comments

I did it. I avoided doing a bi-monthly update. And boy, what a good one it was, too. Here's the list: -Fixed ammo generation errors in the MP test environment...

Hatchet Bi-Monthly Update February 2023

Hatchet Bi-Monthly Update February 2023

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It's been a busy 2 months, make no mistake. So, here it goes: -Added reload begin and relaod animations to gustbow -Fixed an issue with weapons playing...

Hatchet Bi-Monthly Update December 2022

Hatchet Bi-Monthly Update December 2022

News 1 comment

Sorry. I want to apologize for this being a bi-monthly update. I had some work I was trying to get around to, but I've had serious health problems in...

Hatchet Bi-Monthly Update October 2022

Hatchet Bi-Monthly Update October 2022

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Howdy. I was out of state for a wedding, and was gone for much of the early half of the month, so I decided to compound a monthly update into a bi-monthly...

Hatchet Monthly Update August 2022

Hatchet Monthly Update August 2022

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Howdy gang. I've had some luck solving chronic fatigue issues plaguing me (WCCC) as of late, so I'm hoping to get back into the swing of things again...

Hatchet Monthly Update July 2022

Hatchet Monthly Update July 2022

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Howdy. The format for development on my end has changed. Now I work on Hatchet starting the 15th of every month, until the end of the month, instead of...

Hatchet Monthly Update May 2022

Hatchet Monthly Update May 2022

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A month of technical difficulties creating more stalling. Atrey's end: (Commentary:) Rewriting 3d audio math, irrKlang's out-of-the-box 3D audio isn't...

Hatchet Monthly Update April 2022

Hatchet Monthly Update April 2022

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Got postponed and have had a bunch of crap stealing time away from me this month. Health prioritization alone is taking a good number of hours away from...

Hatchet Monthly Update March 2022

Hatchet Monthly Update March 2022

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Oops. We're a little late on this one, but it still counts, right? -Fixed weapons not tilting properly when leaning, causing issues in particular with...

Hatchet Monthly Update February 2022

Hatchet Monthly Update February 2022

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A month where I've been pulled away due to IRL nonsense, but last minute I've come in to fix a few bugs that have been piling up. My apologies. Things...

Hatchet Bi-Monthly Update January 2022

Hatchet Bi-Monthly Update January 2022

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Unfortunately, IRL pulled me away for a bit again, but I have some more time on my hands and am making it work for a bit. Anyways, we hit a combination...

Hatchet Monthly Update Nov 2021

Hatchet Monthly Update Nov 2021

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A month of running into some technical growing pains. Cool stuff going on on the back end. -Fixed workbench disassemble text listing, and updated its...

Hatchet Monthly Update Oct 2021

Hatchet Monthly Update Oct 2021

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Howdy. Apparently my last update or two hasn't posted. Not sure why. Might be a cookies issue of some sort, as I've received no emails from ModDB on the...

Hatchet Not-Monthly Update Jun 2021

Hatchet Not-Monthly Update Jun 2021

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Sorry to announce, but we're having some further delays this month. Atrey is busy with some great stuff in his life (I'm legit excited for the guy) but...

Hatchet Monthly Update May 2021

Hatchet Monthly Update May 2021

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Some tweaks to balance that finally round out the accuracy overhaul, and some nasty bugs getting addressed... Some of which are actually vanilla.

Hatchet Monthly Update Dec 2020

Hatchet Monthly Update Dec 2020

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A month of a lot of band-aids and tidying up. Here what diddly do: -Added tier 4 armor to firing range targets, for heavy testing of quality vs quantity...

Hatchet Monthly Update Nov 2020

Hatchet Monthly Update Nov 2020

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This month is tidying up some loose ends, and getting some damned things finished finally. The done didded deeds: -Slightly optimized firing range timer...

Hatchet Monthly Update Oct 2020

Hatchet Monthly Update Oct 2020

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Tilt sequences actually done? Hell yes. Long time coming, this one. Here's the list of what was done: -Tilt sequences of slugger -Tilt sequences of super...

Hatchet Monthly Update Sep 2020

Hatchet Monthly Update Sep 2020

News 2 comments

You know the deal, here we go: -Cleaned up and optimized some code related to melee weapons. -Added tilt sequences for Oso shotgun -Added tilt sequences...

Hatchet Monthly Update Aug 2020

Hatchet Monthly Update Aug 2020

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A week with little time to spare. Here's the list of done-did-deeds: -Tilt sequences of order order assault, 12 gauge, and snipers. Started work on Oso...

Hatchet Monthly Update July 2020

Hatchet Monthly Update July 2020

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So, things are kinda shifting as I'm putting on my big boy shoes and going full time. However, there's some good news this month, too. -Tilt sequences...

Hatchet Monthly Update June 2020

Hatchet Monthly Update June 2020

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I kinda goofed on this one, but I rewrote the workbench UI to be a bit easier to work with, at Atrey's suggestion. Being some of the oldest and most complicated...

Hatchet Monthly Update May 2020

Hatchet Monthly Update May 2020

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A slow month with a good couple of bottlenecks. List of things dided: -Began a significant investigation as to how multiplayer fire code executes, and...

Hatchet Monthly Update Apr 2020

Hatchet Monthly Update Apr 2020

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Things are picking up pace some more. Yay. List of things done: -Tweaked the Atlas' shot pattern to favor wide instead of tall, to reduce its reliability...

Hatchet Monthly Update Mar 2020

Hatchet Monthly Update Mar 2020

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Finally getting back on course some, thanks to a better kept schedule. List of things accomplished: -Revolver damage dropped from 14 to 12 again, to encourage...

Hatchet Monthly Update February 2020

Hatchet Monthly Update February 2020

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Pretty small month, but basically: Time is tight with me these days, and my schedule is hard to keep. Easier, with electronic aids, but the aids are pretty...

Notice on January of 2020

Notice on January of 2020

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Howdy. Quick update from WCCC. Lack of monthly update on my part, due to having a mishap changing out some RAM on an old PC. PC got turned into an "email...

Hatchet Monthly Update December 2019

Hatchet Monthly Update December 2019

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Getting back into the flow a hair, here's a few things that were done this month: -Lowered the minimum size of the crosshair when accuracy is being raised...

Hatchet Monthly Update November 2019

Hatchet Monthly Update November 2019

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Holy crap. What a month. Sadly, very little was done, due to business and unwellness, prettymuch peaking at being sent to the ER with heart problems...