In this single player level for Half-Life 2, Gordon Freeman (the player) finds himself on the sea shore with a terrible hangover. He is surrounded by empty beer bottles a few Headcrab corpses and a bicycle. Does not remember anything about how he got there or what happened there and the night before. Sets off to find out and as usual gets into a bunch of “fun” activities along the way.

Report article RSS Feed Hangover Update - Antlion Cave Arena

High resolution shots from the new Antlion Cave Arena area.

Posted by MMmaster on Jul 30th, 2010

Here are some shots from the final area of the MOD I have been working on. It is called Antlion Cave Arena.

Antlion Cave Arena - sneak preview

Antlion Cave Arena - sneak preview

Antlion Cave Arena - sneak preview

And one more high res. shot of the dock-breakwater-lighthouse area.

Dock, Breakwater, Lighthouse

Comments
Maggot4ever
Maggot4ever Jul 30 2010, 11:57pm says:

k

-4 votes     reply to comment
5omeone
5omeone Jul 31 2010, 12:06am says:

too many repeat textures.

exterior looks acceptable though.

-2 votes     reply to comment
Spooboy
Spooboy Jul 31 2010, 12:10am replied:

It's a cave, so of course there will only be a few repeating textures. It was like this in HL2 ep2, and it is like this in real life. And there are plenty of variations, just color wise there is: red, brown, green, yellow, and blue.

+1 vote     reply to comment
5omeone
5omeone Jul 31 2010, 3:24am replied:

Real life doesn't use textures. That's illogical.

+5 votes     reply to comment
StoneCrowUK
StoneCrowUK Jul 31 2010, 7:57am replied:

lol so youre saying that everything in real life has no texture?
you blind?

+1 vote     reply to comment
5omeone
5omeone Aug 1 2010, 4:23am replied:

What are you talking about? Textures are obviously existent. Do you assume that they repeat? I don't think these caverns were made by man, and therefore the rock forms shouldn't be so repeating. However, I wouldn't expect you to comprehend the most basic concept of texture work so I also wouldn't expect you to give me an intelligible response.

+1 vote     reply to comment
leon.ladisic
leon.ladisic Aug 1 2010, 5:15am replied:

For gods sake stop being a smartass,5omeone.
The intention of most games is to get as close to real life as possible.
And YES real life does use textures,you obviously missed out in school.
Or dont go to school yet afterall.

+1 vote     reply to comment
coolestcats
coolestcats Aug 5 2010, 2:32pm replied:

What are you talking about that cave looks amazing!

+2 votes     reply to comment
avera
avera Jul 31 2010, 9:30am says:

nice!

+1 vote     reply to comment
claytonian
claytonian Jul 31 2010, 4:22pm says:

The water is being pretty obnoxious in this shot, tone down the reflectivity if you can. Aside from that, this looks awesome. Good job.

+1 vote     reply to comment
cahemdue
cahemdue Jul 31 2010, 11:18pm says:

lighthouse is the best image

+1 vote     reply to comment
zonbie
zonbie Aug 1 2010, 4:03pm says:

lighthouse looks like it was developed in a different style from the rest of the game. You should try to get the caves to reflect the same style as the lighthouse image - bright, full of color, and prominent.

+1 vote     reply to comment
Centaur1um
Centaur1um Aug 1 2010, 8:26pm says:

Nice work guys, keep it up.

OH ****, LOOK AT THAT, I JUST SAID SOMETHING NICE! WHO WOULD OF THOUGHT..

+1 vote     reply to comment
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