Ham and Jam is a teamplay orientated, first person WW2 multiplayer game centred around the British and Commonwealth campaigns from 1939-45. Historically accurate missions coupled with careful balance between realistic and enjoyable gameplay makes Ham and Jam a unique experience. Ham and Jam started out as an idea between it's two main developers as an alternative to the tired old "U.S./Russia vs. Germany, post June 6th 1944" formulae WW2 games seem to use. Fed-up with everything prior to D-Day being ignored, the North West Europe theatre and the lack of British, Commonwealth and Free Forces they decided to do something about it. The goal was clear, to make a WW2 mod that featured all the missing bits of WW2 history, portray it in a historically accurate way but without detracting from the fun or playability by overdoing realism. In short the kind of game they and their friends would like to play. The name comes from the original code words for the capture of the Pegasus/Orne bridges

Report content RSS feed We want your questions!

For the next update we will be answering the age old question of "What makes us different to DoD:S and every other WW2 game out there". So we thought we'd open it up for a general Q&A session.

Posted by ginger_lord on Apr 22nd, 2010

For the next update we will be answering the age old question of "What makes us different to DoD:S and every other WW2 game out there". So we thought we'd open it up for a general Q&A session.

So if you have a question you want answered that isn't "When will you be releasing?" or "What makes you different to DoDS?" then reply/comment to this post and we will do our best to answer them in the next update.

To show the difference between the two games we'll have some videos showing off direct comparisons as well as lots of lists and analysis. We'll also get some honest comments from our testers, a lot who also play DoD.

Ask away!

Post comment Comments
Splinesplitter Apr 22 2010 says:

Is Wunderboy really in your team?

+1 vote     reply to comment
Wunderboy Creator
Wunderboy Apr 27 2010 replied:

Last time I checked I was one of the co-founders of the mod :)

+1 vote   reply to comment
Silverfisk Apr 22 2010 says:

Is the gameplay pretty much final at this point? The reason I'm asking is because movement seems a bit too quick for my tastes, especially considering the rest of the game seem to feel pretty realistic.

+3 votes     reply to comment
SteveUK Creator
SteveUK Apr 22 2010 replied:

It's not really that quick, or doesn't feel so when you're playing it. In a lot of these videos you see a lot of sprinting happening, which is quicker than how DOD:S does it, but is not game breaking by any means. I think the walking speeds are slower.

+1 vote   reply to comment
Wunderboy Creator
Wunderboy Apr 27 2010 replied:

As Steve said, the videos are a bit misleading. We have actually slowed down the player speed over the default HL2/Source values so you do in fact move slower. The only difference we have over DoD is that our finely trained soldiers have a little more stamina and can sprint a little longer than their asthmatic DoD counterparts.

+1 vote   reply to comment
Scottz Apr 22 2010 says:

Are you going to add campaigns/maps such as Canadians in Juno Beach, British in Northern Africa and Commonwealth in Burma? Overall I think players would enjoy experiencing battles that haven't been overused in mainstream games and mods.

+2 votes     reply to comment
ConfusedMaster Apr 22 2010 says:

will it be possible to release a non-hud version of this mod which will be fully compatible with usual servers and will there be cooperative maps or atleast bots?

+1 vote     reply to comment
Dullshooter Apr 22 2010 says:

Will there be raptors?

+3 votes     reply to comment
Croco15 Apr 22 2010 replied:

Will there be cheerios?

+1 vote     reply to comment
xoftware Apr 23 2010 replied:

Will there be Raptors eating cheerios?

+2 votes     reply to comment
zaro27 Apr 24 2010 replied:

Will there be cheerios eating raptors?

+4 votes     reply to comment
thatmangleybloke Apr 22 2010 says:

Are there any plans for some of the more obscure British weapons like the Delisle Carbine and Welrod pistol in the future?

What weapons and classes are currently slated for initial release?

+1 vote     reply to comment
Leicheh Apr 23 2010 says:

Why is the mod called Ham and Jam, i never got it.

+1 vote     reply to comment
SteveUK Creator
SteveUK Apr 23 2010 replied:

This has been explained in the FAQ, and even on the mod's header right here on Moddb.

+1 vote   reply to comment
Vcc2cc Apr 23 2010 says:

My biggest problem with DOD was campers. My biggest problem with DOD:S is campers & people using the thompson/mp40. Is H&J going to be similar to DOD in the sense of weapon power?

Let me clarify what I mean. Camping plagues any game. But its especially annoying in DOD/DOD:S due to the fact that you have such little health/ weapons do so much damage. Even with objectives, hopefully not a simple CTF, players tend to camp with any weapon and are almost guaranteed a few kills do to the high damage factor.

+1 vote     reply to comment
Noremakk Apr 29 2010 replied:

In real war, "camping" is the only way not to get shot. The more "accurate" a shooter is, the more it will encourage camping.

That said, I'd like to ask the question too: how will you keep the game moving?

+1 vote     reply to comment
Cypher05 Apr 23 2010 says:

When running around holding w and mouse 1 with the thompson/mp40 do you get a lot of random dinks and random hs dinks that annoy me a lot? ... and will there be annoying random prone rockets?

+1 vote     reply to comment
theM3nace Apr 23 2010 says:

how will you encourage teamwork?

+1 vote     reply to comment
Spenzerr Apr 23 2010 says:

when will you be a day away from releasing? XD

+1 vote     reply to comment
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