A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
Here's part one of a little preview of combat.
(We do apologize for the darkness, the new skyboxes aren't quite ready to be thrown into the mod yet.)
The music blends so seamlessly with the chaos <3
Very nice. Did you beef up the Autumn's durability at all, only I don't think the ones in my games have ever been able to tank six salvos of plasma torpedoes before blowing up.
Important to note that some of those shots are from plasma cannon arrays, not torpedoes. However, yes, the entire balance has been adjusted in the last year.