A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
OHHHHH SEXY!
and we are their instruments
Shiny.
nothing same good fire power can fix XD
Apply nukes to CAS-class. ??? PROFIT!
Not exactly.... anymore.... (you can still target them, but they're not as effective)
*Insert sad face here*
At least in the novels nukes had an EMP effect large enough to disable fleets. (I think)
I wonder if the Infinity will have the ability to send one John-117 aboard a ship with a HAVOK 30 megaton nuclear warhead and blow it up from within... o.O
Chief's Voice - "**** the Gods..."
...puny god...
You are, all of you, vermin!
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(Most Covenant ships are brought to you thanks to a partnership with the Homeworld 2 Halo mod Homefront)
OHHHHH SEXY!
and we are their instruments
Shiny.
nothing same good fire power can fix XD
Apply nukes to CAS-class.
???
PROFIT!
Not exactly.... anymore.... (you can still target them, but they're not as effective)
*Insert sad face here*
At least in the novels nukes had an EMP effect large enough to disable fleets. (I think)
I wonder if the Infinity will have the ability to send one John-117 aboard a ship with a HAVOK 30 megaton nuclear warhead and blow it up from within... o.O
Chief's Voice - "**** the Gods..."
...puny god...
You are, all of you, vermin!