A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
Here are some sneak peeks at work being done by Bornsteller and Faced of the Forerunner Dreadnought and Sahara-class Heavy Prowler, respectively. These are very obviously work in progress [WIP] and not the finished product. They're still actively working on these models and adding more detail and cleaning up the polygons, so critique should keep that in mind.
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Will these ships be strong as the covenant or stronger?
Dreadnoughts are the standard capital ship for the Forerunner (like Marathons are for the UNSC), as well as the current deterrent from wantonly invading the Flood world. They are fairly strong.
So will there be possible forerunner ships around neutral worlds in the future and not just at portals and gas giants?
Forerunner ships will be placed in areas that make sense for them to be there.
This reminds me of how badly I want a Halo Wars 2...
Type Halo Evolutions into the search bar above.
Done!
i'm pretty sure this was asked and answered before bull the forerunner ships from halo wars feature in the mod and also read the latest halo escalation comic book for halo wars fans. THEY'RE BACK!!
Have we seen this nonsensical reply before?