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A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
Admiral Preston Cole's flagship, the UNSC Everest, was a Valiant-class Super Heavy Cruiser, heavily modified and armored for the purpose of leading fleet engagements and coordinating weapons fire.
The Valiant-class will be one of our starting capital ships for the UNSC faction. It will include a suite of abilities that allow it to enhance the fleet around it.
So capitals are:
-Supercarrier
-Orion Battleship
-Athena Carrier
-Valiant Heavy Cruiser
-Halcyon refit Cruiser
-Phoenix refit Colony ship
Right?
Athens Carrier.
Right, other than Athena = Athens.
isn't the marathon stronger than the halcyon though? just asking.
yup
Not stronger than the Halcyon refit which has a spartan team onboard and can resist much more damage!
Also remember the burst MAC!
Probalbly Marathon has similar firepower but worse armour.
I hope that Marathon is more durable than Vanilla Halcyon though.
oh, i was just thinking that was the autumn only, oh well, i wonder if the Trafalgar will make it in, she is a super carrier.
The super carrier is already in game.
Are they the same, sorry for the redundant questions, great job you guys are doing, sucks being only a cheerleader but keep it up
There is no canon image of the supercarrier, so yeah, sure.
cool, thanks for the information
There is? Halo: Reach
That was a supercarrier, which looked like a Assault Carrier sadly ;-;
Kinda a neat engine configuration. Textures are fantastic, Annihilator kicks ***..
dat aft
Im surprised it took someone this long to say it
some one did, it was marked as spam
Oh my goodness. I get back home from California and what do I find waiting for me? A beautiful woman waiting for me.
A heavily armed and armored woman.
You guys truly are gods amongst men. This is easily the best SoaSE mod I've ever seen.
Have you guys thought about adding the ONI PRO-49776? Just curious
If you have solid ideas about how stealth ships can work in SoaSE, by all means, take them to the forums. We'd love to hear them.
Ok, or you could also ask the people who made Sacrifice of Angels. They somehow got it to work
Every implementation of stealth we've looked at in Sins has been hinky and only a "you can't shoot me, but you can definitely see me". Which isn't stealth at all. If you come up with a new idea that works in the game let us know.
I kinda have an idea but I'm unsure if it'll work
It won't, just read your message.
Ok
How many MACs does this thing have?
2 i suppose.