A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Media RSS Feed Report media Sabre Starfighter [Render] (view original)
Sabre Starfighter [Render]
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KhevaKins
KhevaKins Apr 18 2013, 9:23am says:

It has got three times amount of triangles as the long swords. But it is 15 times more awesome. Can't wait to see this one textured.

+8 votes     reply to comment
Shockmatter
Shockmatter Apr 18 2013, 9:26am says:

Can't wait to see the aft-erburners on this one, great job guys.

+6 votes     reply to comment
Dhoulmegus
Dhoulmegus Apr 18 2013, 8:39pm replied:

Darn you and your play on words!

+3 votes     reply to comment
Hotshot823
Hotshot823 Apr 18 2013, 9:29am says:

permission do die of awesomeness?

+7 votes     reply to comment
Unikraken Author
Unikraken Apr 18 2013, 9:38am replied:

Granted.

+11 votes   reply to comment
Spartan-406
Spartan-406 Apr 18 2013, 4:53pm replied:

grr..... bleehhh..... (Dead)

+3 votes     reply to comment
spartan-G257
spartan-G257 Apr 18 2013, 10:25am replied:

Shouldn't be granted you got to create them first.

+1 vote     reply to comment
Capt.Keyes
Capt.Keyes Apr 18 2013, 10:26am says:

Why are they triangles now instead of polys?

+1 vote     reply to comment
Unikraken Author
Unikraken Apr 18 2013, 11:12am replied: +3 votes   reply to comment
880Zero
880Zero Apr 18 2013, 2:32pm replied:

Because polygon is a useless measurement and rendering programs like games need to calculate all the vertices and the smallest surface you can have is a triangle. If you've ever taken multi - variable calculus, it essentially finds the volume of the mesh and outputs the coordinates from the center of the mesh, or origin, and outputs it as a location on an x,y,z cartesian coordinate system. So generally more triangles means more calculations to produce where an object will be and vice versa.

+1 vote     reply to comment
VWV
VWV Apr 18 2013, 11:11am says:

Now your UNSC fleet is 95% complete for Entrenchment.

+2 votes     reply to comment
XtremeRoflcopter
XtremeRoflcopter Apr 18 2013, 4:16pm says:

Much eagerness to use these to rip invading fleets up while at the same time tearing them to tiny bits with the mako's :3

+1 vote     reply to comment
itsthepopei
itsthepopei Apr 18 2013, 4:58pm buried:

(buried)

dat aft

-7 votes     reply to comment
Faced
Faced Apr 18 2013, 5:04pm replied:

HAHAHAHA, No..... that doesn't work in this case, you have to predominantly see the aft.

+10 votes     reply to comment
Sloosecannon Creator
Sloosecannon Apr 19 2013, 11:25am replied:

Quite... aft-er all, that just doesn't make any sense does it?

+4 votes   reply to comment
-Defender0-
-Defender0- Apr 19 2013, 11:38am replied:

Aft-er all of the jokes made about it, you would think it would get old

+2 votes     reply to comment
james340
james340 Apr 18 2013, 9:17pm says:

Wickedness!

+1 vote     reply to comment
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Description

Clocking in at roughly 900 triangles, the YSS-1000 Sabre starfighter is the go-to choice in defending your worlds from invading forces...along with a compliment of Super-MAC orbital stations, of course.

Image Details
Type
Demonstration
Date
Apr 18th, 2013
Size
1280×720
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